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by ickby
Sat Apr 29, 2017 7:01 am
Forum: Python scripting and macros
Topic: Two line intersection in 3d
Replies: 7
Views: 117

Re: Two line intersection in 3d

You can use the common function, which results in a vertex at the intersection point if both intersect. Or use distToShape to get the zero distance point.
by ickby
Fri Apr 28, 2017 8:16 pm
Forum: Developers corner
Topic: Robot Workbench development
Replies: 6
Views: 194

Re: Robot Workbench development

this thread gives some input: https://forum.freecadweb.org/viewtopic.php?f=10&t=2612

apart from that we use a pretty standard git based development model. Implement in a branch, provide it for testing (mostly on github) and than make a pull-request on master.
by ickby
Fri Apr 28, 2017 5:55 am
Forum: Assembly
Topic: Test request: App.ActiveContainer
Replies: 11
Views: 250

Re: Test request: App.ActiveContainer

Hey deepsoic, this looks pretty cool. I give it a test ride over the weekends.
by ickby
Fri Apr 28, 2017 5:54 am
Forum: Developers corner
Topic: GD&T Workbench for FreeCAD
Replies: 19
Views: 355

Re: GD&T Workbenk for FreeCAD

It's a pity though that this info will surely be lost at STEP export as I doubt FreeCAD's STEP exporter supports this. Actually occ step importer does super it, and i suppose exporter too. So with some work it should be possible to include it in step. But don't know if it is somehow possible to mak...
by ickby
Wed Apr 26, 2017 8:06 am
Forum: Open discussion
Topic: why opencascade' speed to read stl file not as fast as freecad
Replies: 3
Views: 124

Re: why opencascade' speed to read stl file not as fast as freecad

FreeCAD does not use OCC for mesh handling but has its own mesh data structure. Hence you compare two totally different implementations.
by ickby
Tue Apr 25, 2017 8:26 am
Forum: Open discussion
Topic: Today GSOC 2017 officially started (they're accepting Org applications)
Replies: 39
Views: 2337

Re: Today GSOC 2017 officially started (they're accepting Org applications)

Hello all, we now officially selected the students and proposals we like to work with. As always this was a hard choice and needed some compromises. Google will announce the accepted proposals in roughly a week, at May 4 16:00 UTC.We are not allowed to share any information about that, so please no ...
by ickby
Tue Apr 25, 2017 8:15 am
Forum: Open discussion
Topic: "Solid" clipping plane
Replies: 20
Views: 1275

Re: "Solid" clipping plane

Very nice progress, impressive! I imagine if this is controlled by the Part viewprovider one could enable th esolid clipping really only for solids, and not shells. That would be wonderful as this gives realistic results and a good debug possibility
by ickby
Fri Apr 21, 2017 10:34 am
Forum: Python scripting and macros
Topic: Need help scripting Part.makeCompound with ViewObject
Replies: 5
Views: 124

Re: Need help scripting Part.makeCompound with ViewObject

Shaded is a display mode that only presents faces. Lines are not shown in this mode (as they have no surface). Hence you just need to change the display mode to something else and everything will reaper, or just don't set it at all, as the default will show the lines too.
by ickby
Thu Apr 20, 2017 2:17 pm
Forum: Open discussion
Topic: "Solid" clipping plane
Replies: 20
Views: 1275

Re: "Solid" clipping plane

I'm not really sure, I'm not very familiar with OpenGL. But i always thought that the opengl clipping works on the whole scene. Don't know how coin does handle it with it's clipping. But would be nice if you find a way to make this work :)
by ickby
Thu Apr 20, 2017 2:13 pm
Forum: Open discussion
Topic: Proposal for GSoC - jnxd
Replies: 63
Views: 2232

Re: Proposal for GSoC - jnxd

calling ickby I was just wondering, how were you planning to identify and reference parts of primitives like cube, sphere etc? Occ offers special methods for primitives, cube for example allows to retrieve all faces like top, bottom etc. In my data structure i planned to use the "name" at...

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