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by ickby
Fri Apr 21, 2017 10:34 am
Forum: Python scripting and macros
Topic: Need help scripting Part.makeCompound with ViewObject
Replies: 5
Views: 95

Re: Need help scripting Part.makeCompound with ViewObject

Shaded is a display mode that only presents faces. Lines are not shown in this mode (as they have no surface). Hence you just need to change the display mode to something else and everything will reaper, or just don't set it at all, as the default will show the lines too.
by ickby
Thu Apr 20, 2017 2:17 pm
Forum: Open discussion
Topic: "Solid" clipping plane
Replies: 16
Views: 997

Re: "Solid" clipping plane

I'm not really sure, I'm not very familiar with OpenGL. But i always thought that the opengl clipping works on the whole scene. Don't know how coin does handle it with it's clipping. But would be nice if you find a way to make this work :)
by ickby
Thu Apr 20, 2017 2:13 pm
Forum: Open discussion
Topic: Proposal for GSoC - jnxd
Replies: 63
Views: 1788

Re: Proposal for GSoC - jnxd

calling ickby I was just wondering, how were you planning to identify and reference parts of primitives like cube, sphere etc? Occ offers special methods for primitives, cube for example allows to retrieve all faces like top, bottom etc. In my data structure i planned to use the "name" at...
by ickby
Fri Apr 14, 2017 2:21 pm
Forum: Feature Announcements
Topic: Developer Feature: Extensions
Replies: 9
Views: 856

Re: Developer Feature: Extensions

It should be possible to make it dynamic. It came to my mind too, but never tried it as I don't needed it. I think the main issue you will face is the python interface. Currently an added extension exposes all its methods to the extended object. You need to ensure they get removed again when the ext...
by ickby
Wed Apr 12, 2017 5:59 am
Forum: Open discussion
Topic: Proposal for GSoC - jnxd
Replies: 63
Views: 1788

Re: Proposal for GSoC - jnxd

Th eexample you posted is a tricky one. I added the id's that would be generated in my approach to your picture. To answer your question: no, d would not be equal c, their construction history is different. naming.png Actually in my current approach with hashes this example would be difficult, as af...
by ickby
Tue Apr 11, 2017 8:54 pm
Forum: Open discussion
Topic: Proposal for GSoC - jnxd
Replies: 63
Views: 1788

Re: Proposal for GSoC - jnxd

hehe, I'm definitely not known as spelling or grammar wizard, neither in German or English :) it should have been "indented".
by ickby
Tue Apr 11, 2017 4:14 am
Forum: Open discussion
Topic: Proposal for GSoC - jnxd
Replies: 63
Views: 1788

Re: Proposal for GSoC - jnxd

.Glad you brought up reordering as I am a fan also. You are thinking my design won't work for reordering? Referencing my drawing, Why can't I move blend right after box? That would work i suppose. I thought about the case where the feature after blend is moved in front of it (in case the selection ...
by ickby
Mon Apr 10, 2017 5:22 am
Forum: Open discussion
Topic: Proposal for GSoC - jnxd
Replies: 63
Views: 1788

Re: Proposal for GSoC - jnxd

@DeepSOIC: You noted that some enoumeration values are missing and some are unclear. My intention was to fill those up wheneven needed, so everything in their is ver prelimenary and open for any change. We are so not on the same page! I was responding to your reasoning behind adding the operation uu...
by ickby
Sun Apr 09, 2017 6:49 pm
Forum: Open discussion
Topic: Proposal for GSoC - jnxd
Replies: 63
Views: 1788

Re: Proposal for GSoC - jnxd

In the document drawing, you have an id/hash on geometry. why? isn't the id/hash for the vertex enough? Is there going to be an id/hash for geom_curve for edges then? Because you have the sketcher. There you work with geometry. The wire build from the geometry must be consistently named,. When the ...
by ickby
Sun Apr 09, 2017 6:38 pm
Forum: Open discussion
Topic: Proposal for GSoC - jnxd
Replies: 63
Views: 1788

Re: Proposal for GSoC - jnxd

I feel there is a bit of a problem. If a link breaks, I thought it should be possible to recover it by looking through toponaming objects and finding a similar one. However I think it turns out to be impossible. For example. You are right that the exact hash will not be available anymore. My though...

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