I might do a once-over on the icon too Expect a proposition by next week.sliptonic wrote:I want to make sure we end up with a consistent and intuitive UI.
Helix machining for circular holes
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Re: Helix machining for circular holes
Re: Helix machining for circular holes
I was able to drop the requirement of scipy, see my commit 1edc151c5.
Maybe a windows user could test this before I submit another pull request?
Maybe a windows user could test this before I submit another pull request?
Re: Helix machining for circular holes
Here's a retouched version of the new icon in 16,24,32 and 64px on light, gray and dark backgrounds, original on left, proposal on right.
Any feedback or ideas before I submit a pull request?
Any feedback or ideas before I submit a pull request?
Re: Helix machining for circular holes
Looks good!
One comment, not sure if that's applicable for your current phase though. It's a bit hard to recognize the zig-zag as a spiral because the tool is always in front of it. Not sure how to make it clearer that this is a perspective view of a circular motion, not a zig-zag. But if you can make it more "spirally" ... that would be just wonderful
One comment, not sure if that's applicable for your current phase though. It's a bit hard to recognize the zig-zag as a spiral because the tool is always in front of it. Not sure how to make it clearer that this is a perspective view of a circular motion, not a zig-zag. But if you can make it more "spirally" ... that would be just wonderful
Re: Helix machining for circular holes
Win x64 build https://github.com/sgrogan/FreeCAD/rele ... /0.17_pathlorenz wrote:I was able to drop the requirement of scipy, see my commit 1edc151c5.
Maybe a windows user could test this before I submit another pull request?
I'm not familiar enough with Path to test but if there are no other win testers I can follow a procedure.
Thanks again lorenz, attention to details like this make FreeCAD truly cross-platform!
"fight the good fight"
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Re: Helix machining for circular holes
Could you put a flat bottom on that tool so that it's an end mill- not a drill? Drills can't do that operationagryson wrote:Here's a retouched version of the new icon in 16,24,32 and 64px on light, gray and dark backgrounds, original on left, proposal on right.
Any feedback or ideas before I submit a pull request?
spritesheet.png
Re: Helix machining for circular holes
Looks like a zig-zag or a skid mark to me!mlampert wrote:... a bit hard to recognize the zig-zag as a spiral because the tool is always in front...
Possibly; try a helix with line angles as follows in the attachment:
Try for end mill icon basic-shape/guideline.
Just suggestions!
Besides that, the new icons look good!
- Attachments
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- mill_end.svg
- (2.34 KiB) Downloaded 74 times
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- helix_drawing.svg
- (2.02 KiB) Downloaded 41 times
Re: Helix machining for circular holes
@mlampert, @danielfalck, @bill : no problem, I'll switch out the tool to be an endmill and see if I can turn the line into something that resembles a downward spiral.
Re: Helix machining for circular holes
Away from my dev machines, so would take too long to do a version on all backgrounds, but here's a version with a mill tool and using a spiral.
This is less 3D than what many of you have suggested, but I found that the 3D aspect of a downward helix was too rich in detail for anything below 32px, so I went with a slightly more abstract spiral representation which works better at low resolutions.
I'm showing it here at 16,24,32 and 64px respectively: Thoughts?
This is less 3D than what many of you have suggested, but I found that the 3D aspect of a downward helix was too rich in detail for anything below 32px, so I went with a slightly more abstract spiral representation which works better at low resolutions.
I'm showing it here at 16,24,32 and 64px respectively: Thoughts?
Re: Helix machining for circular holes
+1 End mill
A spiral is a bit to abstract in my mind, it is a helix after all.
Could it be that a 1 or 1,5 turn helix would be less rich in detail.?
The helix also looks like it does not have a constant slope, giving a sawtooth look, maybe a constant slope could improve this?
My 2 cents, keep up the grate work
A spiral is a bit to abstract in my mind, it is a helix after all.
Could it be that a 1 or 1,5 turn helix would be less rich in detail.?
The helix also looks like it does not have a constant slope, giving a sawtooth look, maybe a constant slope could improve this?
My 2 cents, keep up the grate work
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