fandaL wrote: The last three numbers 0.0, 0.0, 1.0 are not a normal vector. It is "normalized" axis vector, which means that it is a vector in direction of the rotation axis with length equal to 1.
In this case the rotation axis is in Z direction.
Ok I understand. But if i read the last message of this thread : https://forum.freecadweb.org/viewtopic.php?t=15157
So there is a mistake on this code? The example is a beam turning around the line, if i'm not wrong. The code used is :
Code: Select all
*DLOAD
Eall,CENTRIF,100000.,0.,0.,0.,0.,1.,0.
Code: Select all
*DLOAD
Eall,CENTRIF,100000.,0.,0.,0.,0.,0.,1.