It shouldn't really make any difference, IMHO, since the rectangle and the circle are both different sketches, and their being on the vicinity of each other should only be considered a coincidence by the software. As far as sweeps along 2 edges is concerned, that does not seem to be much of an issue anywhere else, until the fourth edge is added, regardless of what order the edges are added. So why be an issue when the fourth edge is added!NormandC wrote:@jnxd
...what you are asking the program is impossible: you can't get a valid sweep either with Part Sweep, because the swept profile intersects itself in the corners.
The only way to get a valid sweep is to
- Move the rectangle sketch so the Sketch001 is not in a corner
- Move the circle sketch outside of the path so it won't intersect itself.
Do you mean the assert change? Indeed it doesn't solve everything, just a small issue that no edge can be added or removed once "Edge1" is added. The real issue requires people with more knowledge than me (perhaps me in the future ).NormandC wrote: Note that I just tested my recommendation and ended up with a crash nonetheless
Not exactly rhetorical, though slightly nonsensical. I asked you to "remind me" despite the fact that I'm new to everything here and have never known the reason behind Part and PartDesign being separate. I don't even have a feel of what really is new in PDN: how parts and bodies interact and all that. Perhaps I should have written it with slightly less annoyance.NormandC wrote:Was that a rhetorical question?jnxd wrote:PS: Remind me, why do we have Part and PartDesign with all the duplicated efforts again?
However, I must say the separation of Part and PartDesign creates an additional barrier for anyone wanting to enter FC and perhaps through it the world of FOSS. Nobody likes to RTFM for every new tool before getting their hands dirty. Any rationale behind this separation must offset this barrier.
Well, I don't see any SurfaceDesign WB anywhere and sweep/loft is an important feature. So it must go somewhere.NormandC wrote: Ask jriegel if you're lucky enough to get a hold of him. But did you know that he originally didn't want Sweep/Loft in the Part workbench, not even in the PartDesign workbench? He considered these were advanced modelling tools that should only go in a SurfaceDesign workbench. Lucky for us he allowed the tools to be added in Part back in the day, or we would still be waiting.
BTW one fundamental difference between Part and PD is that the former can create any type of shape from vertex to solid, while the latter can only create solids.