The issue is that XZ baseplane is reversed, it's normal directed in the negative Y direction, here is a demo:
Place a sketch on each plane and extrude Notice the direction of the coordinates in the right bottom angle, and that Y direction is reversed...
It's yet an easy to fix part...
The more complicated issue is that the current behavior follows the current 3d views: the front view is now actually a rear view (from the back side of XZ rather from the Tip of Y axis).
Also note some related discussion here: viewtopic.php?f=8&t=11911
So I propose to change the three main views so it would be:
- Front view (from the tip of Y axis, current rear view)
- Top view (as is, may be rotated along Z)
- Left View (current right view)