tutorials for my NURBS macros
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Re: tutorials for my NURBS macros
AFAIK that doesn't happen if the post is the last post in the thread.
Re: tutorials for my NURBS macros
Sorry, this tutorial is close, but was never finished. Work got intense these last few months and i had little energy left for this project... I tried to sneak away...and i almost got away with it!triplus wrote:Was the last post in this thread edited?
As i don't remember:
Reading this. And i was waiting for the thread to be bumped again. But as it didn't happen i decided to ask today on the current status of things. And as for the Tutorial 0.03 itself it wasn't published yet?emills2 wrote:Tutorial 0.03 Point_onCurve ControlPoly4_Segment ControlPoly6 and CubicCurve6 on the way. model and images ready. I hope to have it ready this weekend.
I still plan on pushing the project ahead, but it's hard to say when.
Re: tutorials for my NURBS macros
I just tested FreeCAD 0.17.10980 and didn't find anything broken by changes! that means i should be able to write the tutorial in a straightforward way.
i'll do my best to have the tutorial mentioned above ready by friday.
Has anyone besides Triplus modeled anything using the tools? i don't mean something fancy, just any objects at all created from following the tutorials.
i'll do my best to have the tutorial mentioned above ready by friday.
Has anyone besides Triplus modeled anything using the tools? i don't mean something fancy, just any objects at all created from following the tutorials.
Re: tutorials for my NURBS macros
I see. That is understandable and take your time.emills2 wrote:I still plan on pushing the project ahead, but it's hard to say when.
This could be the deal breaker:Has anyone besides Triplus modeled anything using the tools? i don't mean something fancy, just any objects at all created from following the tutorials.
emills2 wrote:Cubic bezier cannot be smoothed really well at the seam, i have a special non-bezier grid and surface just for that task.
Re: tutorials for my NURBS macros
You might be right! As it happens that is the topic of tutorial 0.03 and i made some progress on it yesterday.