move a building object

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florianfreitag
Posts: 17
Joined: Wed Aug 10, 2016 7:51 am
Location: Germany / Wiernsheim

move a building object

Post by florianfreitag »

Hello everyone,

I'm doing my first steps with FreeCAD (especially with the arch workbench).
I am really happy about this fine piece of software. :)
However, on a problem I'll just not on.

I have a house drawn and created from a building object. Now I would like to move the object. Rotates I have the object already successful.

My approach:
1. Click on the object by right-clicking
2. Choose UTILITIES > SELECT GROUP
3. Move
start coordinate
x: 0 y: 0 z: 0
end coordinate
x: -6000 mm y: -2500 mm z: 0

As a result, the house was indeed moved but in the roof, the walls were uncut with a sloping roof. So the walls are again out of the roof.
So you can imagine better what my problem is I hang the project file here as an appendix. The object that I want to move with the above parameters is Building001 (I copied that from object Building and then rotated it).

start:
screen1.jpg
screen1.jpg (230.76 KiB) Viewed 2306 times
selection:
screen2.jpg
screen2.jpg (272.85 KiB) Viewed 2306 times
result:
screen3.jpg
screen3.jpg (283.86 KiB) Viewed 2306 times
Update:
I've tests some more things and I saw these little blue checkmarks on my symbols after I rotated the Building object. Some search on Google turned out that I have to "recompute" with Ctrl + R to get the blue checkmarks away. Done so and the building turned to screenshot with result. Even after rotating. So I think in the case I described above there is a problem with rotating because the move command does a recompute and so the "error" occurs. But the error occurs also if I recompute after rotating.

FreeCAD about data:
OS: Ubuntu 14.04.5 LTS
Word size of OS: 64-bit
Word size of FreeCAD: 64-bit
Version: 0.16.6698 (Git)
Build type: None
Branch: master
Hash: ca7c5d31a4d61f32a25b71025b14641a6e378328
Python version: 2.7.6
Qt version: 4.8.6
Coin version: 4.0.0a
OCC version: 6.8.0.oce-0.17

Sorry for my English, I hope it is understandable.

Many greetings

Florian

edit:
- added screenshots for better understanding
Attachments
Grundstuecksplan_12.fcstd
(794.76 KiB) Downloaded 89 times
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yorik
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Posts: 13665
Joined: Tue Feb 17, 2009 9:16 pm
Location: Brussels
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Re: move a building object

Post by yorik »

Hi,

Yes there are still many problems with moving objects when other objects depend on them... There are basic questions that I'm still not sure how to solve, for ex: You have one object, you subtract a second object from the first one. If you then move the first object, should the hole created by the second one move as well? What if you want to move only the base object and not the hole? This is not always obvious.

In any case, the safest way is always to move only the final objects. That is, instead of automatically select all the contents of a group, which could include sub-parts, select manually the objects you want to move. This should give much safer results.

This is still a bit of a hassle, but in the new PartDesign, there is a new "body" object that I plan to use in Arch at some point.. This would allow to assemble objects as if they were one, and move/rotate as one object, I think this will be a huge improvement.
damian
Posts: 583
Joined: Sun May 31, 2015 6:16 pm

Re: move a building object

Post by damian »

Hi Community:
yorik wrote: there is a new "body" object that I plan to use in Arch at some point..
The Part Design Next is awesome!

It's a little difficult to find explanations about the new work flow. This link helped me

viewtopic.php?f=3&p=132054

Thank Development Team
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sgrogan
Veteran
Posts: 6499
Joined: Wed Oct 22, 2014 5:02 pm

Re: move a building object

Post by sgrogan »

damian wrote:The Part Design Next is awesome!

It's a little difficult to find explanations about the new work flow. This link helped me

viewtopic.php?f=3&p=132054
Thanks damian for this link I had missed it!
"fight the good fight"
florianfreitag
Posts: 17
Joined: Wed Aug 10, 2016 7:51 am
Location: Germany / Wiernsheim

Re: move a building object

Post by florianfreitag »

Thanks @yorik for the explanation and thanks @damian for the link.

Now I have to see to deal with that.
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