Sunglasses

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triplus
Posts: 4459
Joined: Mon Dec 12, 2011 4:45 pm

Sunglasses

Postby triplus » Tue Jan 10, 2017 3:18 pm

Sunglasses.png
Sunglasses.png (66.45 KiB) Viewed 963 times


I don't remember i ever participated in Users Showcase forum with my own project. Today i took Nurbs editor on a test drive and i decided to share the result.
paulfurze
Posts: 7
Joined: Fri Oct 28, 2016 11:59 am

Re: Sunglasses

Postby paulfurze » Wed Jan 11, 2017 1:56 pm

Wow, really good. And thats just a test drive :) !
DeepSOIC
Posts: 4055
Joined: Fri Aug 29, 2014 12:45 am
Location: Saint-Petersburg, Russia

Re: Sunglasses

Postby DeepSOIC » Wed Jan 11, 2017 5:40 pm

Very nice!
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NormandC
Posts: 11281
Joined: Sat Feb 06, 2010 9:52 pm
Location: Québec, Canada

Re: Sunglasses

Postby NormandC » Thu Jan 12, 2017 6:01 am

The only comment that seems relevant to me is...

Looking good.
triplus
Posts: 4459
Joined: Mon Dec 12, 2011 4:45 pm

Re: Sunglasses

Postby triplus » Sat Jan 14, 2017 3:08 pm

NormandC wrote:The only comment that seems relevant to me is...

Looking good.


8-)

DeepSOIC wrote:Very nice!


One of the BOA tools you made (Boolean Fragments) worked fantastically when i decided to turn the lenses geometry into a real solids. I have a feeling there is a use case for it in this area in the future.

paulfurze wrote:Wow, really good. And thats just a test drive :) !


The original idea was to try to do a fender of an old car. But that would be a long test drive. ;)
abdullah
Posts: 1320
Joined: Sun May 04, 2014 3:16 pm

Re: Sunglasses

Postby abdullah » Sun Jan 15, 2017 1:13 am

triplus wrote:Sunglasses.png

I don't remember i ever participated in Users Showcase forum with my own project. Today i took Nurbs editor on a test drive and i decided to share the result.


They look very nice. It is wonderful to see what people can do with FC.