Texture
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Re: Texture
this is what i get in FreeCAD 0.16
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- Posts: 17
- Joined: Sun Jan 31, 2016 8:50 am
Re: Texture
hI Turboss:
I am using Freecad 0.15.
Gimpt 2.8.
Be careful. use the gimp as the last before exporting to .bmp.
once you are happy with your image, open it with the gimp.
chose "image/mode/greyscale" if you do so you will end up with a 8 bits. then export to bmp. no advanced tools. just export it.
The greyscale push it in 8bits mode.
the macro fctexture read 8bits t ! do not worry.
However if you try to set it as 24 bits or anything else (8 /16 24 or even 32 bits greyscale) I got the same problem as yours!
i do not know which magic is under that but I can tell you it worked exactly like I said for me.
If you cannot please insert your image in the next post as a png I will try myself
best Regards
Froggy
I am using Freecad 0.15.
Gimpt 2.8.
Be careful. use the gimp as the last before exporting to .bmp.
once you are happy with your image, open it with the gimp.
chose "image/mode/greyscale" if you do so you will end up with a 8 bits. then export to bmp. no advanced tools. just export it.
The greyscale push it in 8bits mode.
the macro fctexture read 8bits t ! do not worry.
However if you try to set it as 24 bits or anything else (8 /16 24 or even 32 bits greyscale) I got the same problem as yours!
i do not know which magic is under that but I can tell you it worked exactly like I said for me.
If you cannot please insert your image in the next post as a png I will try myself
best Regards
Froggy
Re: Texture
I'll try to test in 0.15
Re: Texture
Ok
in the 0.15 stable version on windows 7 worked like a charm
so this seems to be a bug with the development version 0.16 from ppa
where is a good place to make a report ?
thx!
in the 0.15 stable version on windows 7 worked like a charm
so this seems to be a bug with the development version 0.16 from ppa
where is a good place to make a report ?
thx!
Re: Texture
hi
mario
goodin the 0.15 stable version on windows 7 worked like a charm
mario
Maybe you need a special feature, go into Macros_recipes and Code_snippets, Topological_data_scripting.
My macros on Gist.github here complete macros Wiki and forum.
My macros on Gist.github here complete macros Wiki and forum.
Re: Texture
hi
no problem with
OS: Windows 8
Word size of OS: 64-bit
Word size of FreeCAD: 64-bit
Version: 0.16.6348 (Git)
Build type: Release
Branch: master
Hash: 5fbdd4ac6624e32ba3a3e5523a31d56fe3ba7ae6
Python version: 2.7.8
Qt version: 4.8.6
Coin version: 4.0.0a
OCC version: 6.8.0.oce-0.17
mario
no problem with
OS: Windows 8
Word size of OS: 64-bit
Word size of FreeCAD: 64-bit
Version: 0.16.6348 (Git)
Build type: Release
Branch: master
Hash: 5fbdd4ac6624e32ba3a3e5523a31d56fe3ba7ae6
Python version: 2.7.8
Qt version: 4.8.6
Coin version: 4.0.0a
OCC version: 6.8.0.oce-0.17
mario
Maybe you need a special feature, go into Macros_recipes and Code_snippets, Topological_data_scripting.
My macros on Gist.github here complete macros Wiki and forum.
My macros on Gist.github here complete macros Wiki and forum.
Re: Texture
Hi Mario,
attached the VRML files exported from PartToVRML macro generated from Texture and CreaLoft Macros Please consider that the macro exports the VRML file and doesn't create the vrml inside FreeCAD
Maurice
attached the VRML files exported from PartToVRML macro generated from Texture and CreaLoft Macros Please consider that the macro exports the VRML file and doesn't create the vrml inside FreeCAD
Maurice
Re: Texture
hi
Ok and where can I use this file (utilisation VRML file imprimante 3D) ?
mario
Ok and where can I use this file (utilisation VRML file imprimante 3D) ?
mario
Maybe you need a special feature, go into Macros_recipes and Code_snippets, Topological_data_scripting.
My macros on Gist.github here complete macros Wiki and forum.
My macros on Gist.github here complete macros Wiki and forum.
Re: Texture
Hi Mario,
this VRML Macro has been done to create wrl models for kicad from FreeCAD
the standard way of exporting vrml from FC will generate a big and quite complex VRML structure
Moreover the VRML exported with this macro is Blender compatible, so now it is possible to easily render kicad boards and parts in Blender
as e.g. in this picture
this macro is also useful for MCAD bi-directional collaboration between Kicad and FreeCAD and it will be integrated in my kicad StepUp project
https://youtu.be/Ukd47VXYzQU
Of course it is possible to use vrml files also for 3D printing, but that was not my primary intent...
keep in touch
Maurice
this VRML Macro has been done to create wrl models for kicad from FreeCAD
the standard way of exporting vrml from FC will generate a big and quite complex VRML structure
Moreover the VRML exported with this macro is Blender compatible, so now it is possible to easily render kicad boards and parts in Blender
as e.g. in this picture
this macro is also useful for MCAD bi-directional collaboration between Kicad and FreeCAD and it will be integrated in my kicad StepUp project
https://youtu.be/Ukd47VXYzQU
Of course it is possible to use vrml files also for 3D printing, but that was not my primary intent...
keep in touch
Maurice
Re: Texture
hi
joli joli
thanks for explanations
mario
joli joli
thanks for explanations
mario
Maybe you need a special feature, go into Macros_recipes and Code_snippets, Topological_data_scripting.
My macros on Gist.github here complete macros Wiki and forum.
My macros on Gist.github here complete macros Wiki and forum.