Spherical Calotte with 3 Walls

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atzensepp
Posts: 100
Joined: Tue Feb 24, 2015 9:37 pm

Spherical Calotte with 3 Walls

Post by atzensepp »

I would like to have a calotte with a mercedes-star-like structure in it. Currently I am on the sketch-and-pad-trip. But this might be a "wood way". Maybe a polar-array would be more apropriate. The strucutre should look similar to the image attached but without the grates on the lower side and the residual grate on the left side.
The Object should be parametrized with:
- Radius of outer sphere
- Radius of inner sphere
- Cut-position of spheres (z) for calotte cut
- Thickness of the inner walls
- Angle of inclination of the inner walls (3 times the same)
(The inner walls shall have an angle of 120 Degrees)
(Later in far future I want to cut a grate into the inner walls and a hole perpendicular to the walls)
How can I do this? Help appreciated.
Attachments
Kalotte.png
Kalotte.png (63.85 KiB) Viewed 1979 times
atzensepp
Posts: 100
Joined: Tue Feb 24, 2015 9:37 pm

Re: Spherical Calotte with 3 Walls

Post by atzensepp »

Ok, I did it with the polar arrangement. Unfortunately the geometries from sphere and walls are de-coupled. :-(
Attachments
Kalotte2.png
Kalotte2.png (212.29 KiB) Viewed 1972 times
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bejant
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Re: Spherical Calotte with 3 Walls

Post by bejant »

atzensepp wrote:Ok, I did it with the polar arrangement. Unfortunately the geometries from sphere and walls are de-coupled
Now all you need to do is use the Part WB > Boolean Union:
Image
on Cut001 and Array to Fusion these two separate pieces together.
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ektus
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Location: Germany

Re: Spherical Calotte with 3 Walls

Post by ektus »

I did a quick take with PartDesign. Editing the first sketch, it's possible to alter the Calotte parameters, and likewise editing the second sketch for the thickness of the wall.
star.png
star.png (63.32 KiB) Viewed 1937 times
Regards
Ektus.

OS: Windows 7
Word size of OS: 64-bit
Word size of FreeCAD: 64-bit
Version: 0.15.4666 (Git)
Branch: releases/FreeCAD-0-15
Hash: be823acda289b9354226b3229d98ca0ac9352267
Python version: 2.7.8
Qt version: 4.8.6
Coin version: 4.0.0a
OCC version: 6.8.0.oce-0.17
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star.FCStd
(24.57 KiB) Downloaded 36 times
atzensepp
Posts: 100
Joined: Tue Feb 24, 2015 9:37 pm

Re: Spherical Calotte with 3 Walls

Post by atzensepp »

Hej bejant and ektus, thank you for your advices!
Now I would like to change the shpere radii or cut height and have FreeCad calculate the geometry of the triangles automatically.
If one could assign variables to geometric properties and refer to them by a formula in another geometry this would be possible.
With a python script it should be possible to do such a calculation. But one has to invoke the script manually. It would be nice if this update could be done automatically.
atzensepp
Posts: 100
Joined: Tue Feb 24, 2015 9:37 pm

Re: Spherical Calotte with 3 Walls

Post by atzensepp »

Heureka, it is possible with FreeCAD board tools!
Create a 120-deg Sphere-Shell Segment and use Sketcher to draw the walls, pad it symmetrically and make a 3-fold polar arrangement.
Attachments
120-Degree Sphere Shell Segment created by a "pocket" based on a sketch on the cut surface. On the 120-Degree segment another sketch is drawn for the wall to be "padded" symmetrically
120-Degree Sphere Shell Segment created by a "pocket" based on a sketch on the cut surface. On the 120-Degree segment another sketch is drawn for the wall to be "padded" symmetrically
Kalottensegment.png (8.67 KiB) Viewed 1889 times
The complete calotte with walls created as 3-fold polar array
The complete calotte with walls created as 3-fold polar array
Kalotte3.png (17.07 KiB) Viewed 1889 times
Kalotte_mit_Stern3.fcstd
(43.3 KiB) Downloaded 28 times
Last edited by atzensepp on Mon Mar 30, 2015 8:23 pm, edited 2 times in total.
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DeepSOIC
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Re: Spherical Calotte with 3 Walls

Post by DeepSOIC »

Here's my =) made just when you posted :mrgreen:
Attachments
Calotte-DeepSOIC.FCStd
(32.1 KiB) Downloaded 37 times
atzensepp
Posts: 100
Joined: Tue Feb 24, 2015 9:37 pm

Re: Spherical Calotte with 3 Walls

Post by atzensepp »

Hi DeepSOIC,
DeepSOIC wrote:Here's my =) made just when you posted :mrgreen:
That's it! With the "Revolution" it is not necessary to use the odd cutting operations between spheres and cube!
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