I want to announce my little side project (besides Assembly) - FreeCAD-VR.
Yesterday I finished the integration of the Oculus Rift into FreeCAD. The 3D view is now able to open a extra window (onto the extra monitor which the Rift driver brings in the system) and render the scene into it.
The menu entry to start the VR-Window is in the View menu. If the Rift window has the focus you can navigate by keys: w,s,d,a and the arrow keys. Since some models are at millimeter scale you are also able to size it up by + and - keys.
My further plans:
* Python interface for view point control and scene management
* Wiki page
* Turn table and mirror bottom
* XBox controller
* maybe integration of my Kinect and Razer Hydra..
I also will announce this on the Oculus developer platform and in Coin3D project (whats left of it). So maybe we will have additional not CAD-adapted traffic
At the moment its only tested on Windows, but should be no problem to port it on Linux!
So if some one of the Linux devs has a Rift, I would be glad we could port it...
At the moment the code is in my branch "jriegel/Rift" on sf.net. To build you need the Oculus dev kit and have to switch on the option FreeCAD_VR in cMake. Later on I will commit into master and make it part of the windows release.