I want to have some text that is actually beveled. Here is the Chevrolet script that I want to make and, well, can't find any help and can't figure it out (not that smart
Thanks
Fred
Can you bevel the text?
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Re: Can you bevel the text?
I would do the following:
- Import the picture and lower it a bit, so that it is positioned behind the working plane.
- Use Draft Workbench to redraw the outlines of the base e.g. by using Bezier curves
- dto. with the upper shape, raise it and make a Part->Loft between them.
(I don't think that Part Design->Draft can handle arcs?)
Edit: Far easier is using inkscape:
- Import the graphic,
- create a path from it
- simplify the path as far as possible
- Check if the paths are closed by colorig the inside
- import to freecad as geometry.
- Import the picture and lower it a bit, so that it is positioned behind the working plane.
- Use Draft Workbench to redraw the outlines of the base e.g. by using Bezier curves
- dto. with the upper shape, raise it and make a Part->Loft between them.
(I don't think that Part Design->Draft can handle arcs?)
Edit: Far easier is using inkscape:
- Import the graphic,
- create a path from it
- simplify the path as far as possible
- Check if the paths are closed by colorig the inside
- import to freecad as geometry.
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Re: Can you bevel the text?
I checked a couple of things again: Draft works perfectly with (circular) arcs but not with bezier shapes. But Part->Extrude has a parameter Taper Angle which should do what you want.
A Sketcher Lecture with in-depth information is available in English, auf Deutsch, en français, en español.
- microelly2
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Re: Can you bevel the text?
Instead of beziers bsplines shoukd do the job.chrisb wrote:I checked a couple of things again: Draft works perfectly with (circular) arcs but not with bezier shapes. But Part->Extrude has a parameter Taper Angle which should do what you want.
the idea is to import the image, reduce noise (use edge detection or skeleton detection)
and then transform it to a draft wire and convert it to a draft bspline should work.
for today it's to late, so lets see .. UU