Search found 62 matches
- Fri Sep 14, 2018 1:48 am
- Forum: Developers corner
- Topic: Quick Question: Can Base/UnitsSchema access parameters?
- Replies: 5
- Views: 953
Re: Quick Question: Can Base/UnitsSchema access parameters?
Then you can easily call the static setter from within App::Application where you can access a ParameterGrp. Do you have a place you recommend from which to initialize? I can set this from the Gui callbacks but where is a good place to lookup the current setting when starting up and set the static ...
- Fri Sep 14, 2018 1:07 am
- Forum: Developers corner
- Topic: Quick Question: Can Base/UnitsSchema access parameters?
- Replies: 5
- Views: 953
Re: Quick Question: Can Base/UnitsSchema access parameters?
That's kind of what I figured and why I stopped to ask.
I'll look into extending the class.
Thanks for the help!
I'll look into extending the class.
Thanks for the help!
- Thu Sep 13, 2018 5:18 pm
- Forum: Developers corner
- Topic: Quick Question: Can Base/UnitsSchema access parameters?
- Replies: 5
- Views: 953
Quick Question: Can Base/UnitsSchema access parameters?
This may be a dumb question but I figured I'd ask. I was adding a feature to one of the schemaTranslate functions (in Base/UnitsSchemaImperial1.cpp). This feature uses a setting set via a settings dialog which in tern uses the application's parameter group functions. That part (the settings) works f...
- Tue Aug 21, 2018 2:18 pm
- Forum: Open discussion
- Topic: Making the minimum fractional inch value modifiable
- Replies: 1
- Views: 937
Making the minimum fractional inch value modifiable
I can just hear the Metric Militia getting ready to attack as I type this.... Anyway, here in Murica we often use fractional inches most commonly for building. While FC does have a unit system that handles this, it is hardcoded to round everything to 1/8" of an inch. This has two problems: Most...
- Tue Jul 24, 2018 6:29 pm
- Forum: Open discussion
- Topic: Request to double click to select initial plane with new Sketch
- Replies: 2
- Views: 587
Request to double click to select initial plane with new Sketch
When a new sketch is created, one can select which plane he or she would like (XY, XZ, etc). Right now you have to click on the option and then click OK. Can we add the behavior to double click on a selection to select it as well? When creating a lot of sketchers it saves a step. Also, while we're t...
- Tue Jul 24, 2018 6:21 pm
- Forum: Open discussion
- Topic: Is the Show Grid option in Sketcher working for anyone?
- Replies: 3
- Views: 647
Is the Show Grid option in Sketcher working for anyone?
When I checked last night, unchecking the "Show Grid" option in Sketcher settings did not actually hide the grid. Even reloading the sketch, restarting FreeCAD, etc did not help.
Does it work for anyone else?
Does it work for anyone else?
- Tue Jul 24, 2018 6:18 pm
- Forum: Open discussion
- Topic: Option to hide units in Sketcher
- Replies: 33
- Views: 5598
Re: Option to hide units in Sketcher
FYI: Pull request has been merged into master as of yesterday so try it out!
- Mon Jul 23, 2018 8:56 pm
- Forum: Path/CAM
- Topic: Settings for individual doglegs
- Replies: 10
- Views: 1742
Re: Settings for individual doglegs
I don't think I was very clear. I was pointing out that we can currently turn them on and off, but can we adjust individual dogleg settings? For example, I want dogleg 1 to be Adaptive and dogleg 2 to be along the long edge.
Make sense?
Make sense?
- Mon Jul 23, 2018 7:39 pm
- Forum: Path/CAM
- Topic: Settings for individual doglegs
- Replies: 10
- Views: 1742
Settings for individual doglegs
We can currently turn on and off individual dogleg dressups but can we change the settings individually? I think it would be great if we could do that. I currently have a part that needs two types (one to cut into a corner and one to extend a path and clean up an edge). They are both part of the sam...
- Mon Jul 23, 2018 1:57 pm
- Forum: Open discussion
- Topic: Adding an option to start a pocket with an offset
- Replies: 4
- Views: 2917
Adding an option to start a pocket with an offset
There are times when it would be nice to be able to start a pad not from the sketch plane but from an offset from it. For example, if I have a cube and wish to create a small void inside the cube, I'd like the option to sketch on a side of the cube, select Pad, and set the starting offset (some dist...