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by Nocturnial
Mon Dec 02, 2019 6:00 pm
Forum: Developers corner
Topic: [Renderer Workbench] Lighting
Replies: 18
Views: 1399

Re: [Renderer Workbench] Lighting

This is mainly for the architecture users, but maybe also put on the list support to export the hosek-wilkie skylight. The major renderers (appleseed, luxcore, blender) already support this. The user doesn't even need to guess the direction of the sun. Look at https://forum.freecadweb.org/viewtopic....
by Nocturnial
Mon Oct 07, 2019 5:38 pm
Forum: Developers corner
Topic: Wavefront OBJ exporter
Replies: 24
Views: 1580

Re: Wavefront OBJ exporter

It sounds to me that it could be in importOBJ.py in the Arch Workbench . Since this is a basic workbench, you guarantee that is available. Meanwhile, Render and ArchTexture can use it, once they are installed from the Addon Manager . I am working on this part of the code, and I agree this is where ...
by Nocturnial
Mon Oct 07, 2019 2:58 pm
Forum: Developers corner
Topic: Wavefront OBJ exporter
Replies: 24
Views: 1580

Re: Wavefront OBJ exporter

By the way, did you do anything else with the Wavefront OBJ exporter? Or did you decide to focus on the Render workbench instead? I'm still working on the wavefront exporter, but at the moment development is blocked pending a decision. This is not a criticism because it's better to delay and evalua...
by Nocturnial
Sun Oct 06, 2019 3:51 am
Forum: Developers corner
Topic: Wavefront OBJ exporter
Replies: 24
Views: 1580

Re: Wavefront OBJ exporter

I currently use this code in the render workbench code. This code uses meshes as input and uses the normals per face. If you want a smoothed object you need to extract the normals per point: mesh.Point[i].Normal instead of per face mesh.Facets[i].Normal Ideally we would use a crease angle, but that'...
by Nocturnial
Thu Oct 03, 2019 2:41 pm
Forum: Material
Topic: Fix for creating/changing colors in material card
Replies: 10
Views: 2123

Re: Fix for creating/changing colors in material card

may be related https://forum.freecadweb.org/viewtopic.php?f=23&t=39802 I really doubt it, but I could be wrong. The infinite loop and stack overflow problem sounds like a 0.18 problem which was fixed in 0.19(pre). I had the same problem and either searched the forum or github, but in any case IIRC ...
by Nocturnial
Mon Sep 23, 2019 7:34 pm
Forum: Developers corner
Topic: FreeCAD Renderer Workbench improvements
Replies: 38
Views: 2360

Re: FreeCAD Renderer Workbench improvements

Kunda1 wrote:
Sun Sep 22, 2019 12:00 pm
Any devs out there have privs to merge PRs for this repo ?
Thanks.

I think I'm getting old because.. it'll get merged when it gets merged. There's no rush. :)
by Nocturnial
Mon Sep 23, 2019 1:27 pm
Forum: Developers corner
Topic: FreeCAD Renderer Workbench improvements
Replies: 38
Views: 2360

Re: FreeCAD Renderer Workbench improvements

Did you had the time to look at https://forum.freecadweb.org/viewtopic.php?f=10&t=39168&start=20#p334893 Implementing the material like that would give you the option to work with the material as it is, and allow the material pipeline to override stuff without changing the original material :) That...
by Nocturnial
Sat Sep 21, 2019 6:00 pm
Forum: Developers corner
Topic: FreeCAD Renderer Workbench improvements
Replies: 38
Views: 2360

Re: FreeCAD Renderer Workbench improvements

PR #13 should not be merged until we know how the RenderMaterial should look like. But the other two pull requests look good to me :) PR #13 is ok for me. I like the idea of the material pipeline now that I worked with it and have some ideas to in fact expand on that principle. The only point of di...
by Nocturnial
Fri Sep 20, 2019 2:22 pm
Forum: Developers corner
Topic: FreeCAD Renderer Workbench improvements
Replies: 38
Views: 2360

Re: FreeCAD Renderer Workbench improvements

I did use POV-Ray! But something went wrong somewhere in the workflow, and there was no texture in the resulting exported .pov file Did you set the Material Pipeline ? I mention it because I forgot to set it when I first tried it. In the tree view you'll probably have something named Povray project...
by Nocturnial
Wed Sep 18, 2019 1:37 am
Forum: Developers corner
Topic: FreeCAD Renderer Workbench improvements
Replies: 38
Views: 2360

Re: FreeCAD Renderer Workbench improvements

Thanks :) Of course I'm going to send improvements upstream. At the moment I'm still busy coding & debugging and internally things could change a lot. I was thinking of cherry-picking the parts that are finished and not controversial and send those upstream in the mean time. Once I have implemented ...

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