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by gozlikehell
Tue Feb 04, 2020 11:24 pm
Forum: Assembly
Topic: Assembly 4 workbench
Replies: 488
Views: 55338

Re: Assembly 4 workbench

Sounds about right. The original objects were built on older computers with FreeCAD 0.17 and 0.18. Now you probably noticed, I built the assembly model on something with a lot of power. PartDesign workbench works great, but makes the objects resource pigs. The tulip with the revolves and grooves can...
by gozlikehell
Tue Feb 04, 2020 1:15 am
Forum: Assembly
Topic: Assembly 4 workbench
Replies: 488
Views: 55338

Re: Assembly 4 workbench

Plus, for some reason, when I rotate, the objects drift. Not sure why.
by gozlikehell
Tue Feb 04, 2020 1:10 am
Forum: Assembly
Topic: Assembly 4 workbench
Replies: 488
Views: 55338

Re: Assembly 4 workbench

I can animate with Assemby4, but to animate multiple variables? Say, movement through its range plus rotation? I have it uploaded to git. It's just private right now.
by gozlikehell
Mon Feb 03, 2020 11:55 pm
Forum: Assembly
Topic: Assembly 4 workbench
Replies: 488
Views: 55338

Re: Assembly 4 workbench

If you'd like to see the working file, let me know. Obviously it's too big to upload as an attachment. My next step would probably be to write a script to animate it.
by gozlikehell
Sun Feb 02, 2020 1:18 am
Forum: Assembly
Topic: Assembly 4 workbench
Replies: 488
Views: 55338

Re: Assembly 4 workbench

Well, I managed to fix my sketch flipping. Zolko, you were correct. I had to basically pick a different plane and stick with it. I had to take my CV path sketch and try to keep it in the YZ plane and adjust the angle of it with plenty of use of the Pythagorean theorem. I added a sketch to figure out...
by gozlikehell
Fri Jan 31, 2020 12:38 am
Forum: Assembly
Topic: Assembly 4 workbench
Replies: 488
Views: 55338

Re: Assembly 4 workbench

The parallel systems or A arm based systems are in the same plane as the CV axle (YZ plane).

The trailing arm type system like I'm using travels in the XZ plane while the CV axle is primarily in the YZ plane.
by gozlikehell
Thu Jan 30, 2020 11:14 am
Forum: Assembly
Topic: Assembly 4 workbench
Replies: 488
Views: 55338

Re: Assembly 4 workbench

I think I understand what I have to do to correct it to get a full suspension sweep through the XY plane without flipping. Any ideas? Let me know. Otherwise, I'll be back in a few days.
by gozlikehell
Thu Jan 30, 2020 12:43 am
Forum: Assembly
Topic: Assembly 4 workbench
Replies: 488
Views: 55338

Re: Assembly 4 workbench

These master sketches are just that-master sketches for animation. This way I'm not uploading or linking to the whole model (at least not yet). How do I represent these 3 lines without having a sketch flip? I know I've got to modify the tripod joint plunge later for accuracy. This is just a really r...
by gozlikehell
Thu Jan 30, 2020 12:28 am
Forum: Assembly
Topic: Assembly 4 workbench
Replies: 488
Views: 55338

Re: Assembly 4 workbench

Thanks from everyone. Syres, that's a good page link of examples. Zolko, you obviously know your code and can make it work. And yes, Ppemawm, I did see that example. I can model the suspension in whatever crazy path it takes. I want to model how the CV axle moves and plunges along the given suspensi...
by gozlikehell
Wed Jan 29, 2020 11:00 am
Forum: Assembly
Topic: Assembly 4 workbench
Replies: 488
Views: 55338

Re: Assembly 4 workbench

If this were robotics, I might call this an issue with singularity. I just can't see how to make the line follow the path. Looking for someone much smarter than me. I'm a mere novice.

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