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by sliptonic
Thu Feb 07, 2019 5:06 pm
Forum: Open discussion
Topic: Deprecation plan for Drawing workbench
Replies: 10
Views: 439

Re: Deprecation plan for Drawing workbench

We could start by polling if there are still people using it... True, and it's easy to do but what outcome of the poll would change anything? If the poll says NO ONE is using it, we still probably wouldn't do anything but hide it in 0.18 anyway. If the poll says some people are using it, then, assu...
by sliptonic
Thu Feb 07, 2019 3:10 pm
Forum: Help on using FreeCAD
Topic: path workbench : customize g-code ?
Replies: 8
Views: 187

Re: path workbench : customize g-code ?

is it possibe to customize the post-processor to do that automatically? Absolutely. In fact, the post-processors are intended to be customized. The linuxcnc post is the de-facto reference implementation and doesn't have the normalizing code that Chrisb referred to. It would be easy enough to do mod...
by sliptonic
Wed Feb 06, 2019 10:20 pm
Forum: Open discussion
Topic: Deprecation plan for Drawing workbench
Replies: 10
Views: 439

Deprecation plan for Drawing workbench

I've been doing a video series about TechDraw and getting some comments related to the old Drawing workbench. I'm curious what the plan is to formally deprecate Drawing and remove it from the UI entirely. I don't use it at all anymore and I'm not aware of anything Drawing can do that TechDraw can't ...
by sliptonic
Wed Feb 06, 2019 3:51 pm
Forum: TechDraw
Topic: Segfault deleting an SVG symbol
Replies: 4
Views: 162

Re: Segfault deleting an SVG symbol

I rebuilt with master today ( git 15805) and I'm still seeing it consistently. I'll try it on the Py3 machine later today. This might be a clue: I'm not able to cause the crash if I set the scale to a value larger than 1.0. If I set it to values less than 1, it happens more often. I'm attaching the ...
by sliptonic
Tue Feb 05, 2019 2:12 pm
Forum: Open discussion
Topic: Faster way to switch units
Replies: 2
Views: 139

Faster way to switch units

Most people probably choose their units in preferences and leave it alone. Recently, I've been doing some drawing for other people and I find myself switching units all day long. To switch from one unit schema to another is six mouse clicks. It seems like there's room on the status bar next to the n...
by sliptonic
Tue Feb 05, 2019 2:02 pm
Forum: TechDraw
Topic: Segfault deleting an SVG symbol
Replies: 4
Views: 162

Segfault deleting an SVG symbol

Looking for confirmation before I enter a ticket: 1) create a page and add a view. 2) Add an SVG symbol to the page 3) Select the symbol and change the scale property. Click off the symbol. 4) Recompute the document so the symbol scales. 5) Select the symbol and press delete key. 6) Confirm the dele...
by sliptonic
Tue Feb 05, 2019 2:35 am
Forum: Path/CAM
Topic: Tool table question
Replies: 4
Views: 738

Re: Tool table question

This thread was also about a very old version of Path (0.16). Things have changed mightily since then. If you're running 0.16, you really need to upgrade.
by sliptonic
Wed Jan 30, 2019 3:23 am
Forum: Path/CAM
Topic: Lathe Features
Replies: 8
Views: 486

Re: Lathe Features

I have been investigating what is possible for lathe code generation and I could use some help. Awesome! I'm thrilled to see someone playing with this. I suspect that the PathArea approach is inherently limited but it might be possible to get a basic rough turning operation to work. If nothing else...
by sliptonic
Fri Jan 25, 2019 2:41 pm
Forum: Path/CAM
Topic: Waterline milling update
Replies: 22
Views: 1124

Re: Waterline milling update

I've attached the script I've been playing with that simply makes a mesh from the Job Face(s), and then moves the points to offset for the tool tip shape. It then makes a copy of the mesh with the Facets that have a negative Normal.z removed. It's not elegant--I didn't split the Facets along the pl...
by sliptonic
Mon Jan 21, 2019 6:16 pm
Forum: Open discussion
Topic: Highlight reel for 0.18 release
Replies: 5
Views: 470

Re: Highlight reel for 0.18 release

Alrighty, let's try that again.
gntech wrote: ping take 2

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