Search found 1536 matches

Go to advanced search

by tanderson69
Fri Aug 02, 2019 5:26 pm
Forum: Developers corner
Topic: Any clever QT programmers out there?
Replies: 7
Views: 939

Re: Any clever QT programmers out there?

You could create some kind 'pie' control, but you would probably have to get into custom drawing of control. I think a simpler solution is to use sliders that modify other sliders equally to maintain your desired sum. You could also lock values so other slider changes wouldn't affect those locked va...
by tanderson69
Thu Jul 25, 2019 12:08 am
Forum: Open discussion
Topic: Photo-realistic rendering of FreeCAD models with CADRays
Replies: 122
Views: 18073

Re: Photo-realistic rendering of FreeCAD models with CADRays

yorik wrote:
Wed Jul 24, 2019 5:28 pm
(it expects all OCCT, libs and includes, to be in one single folder apparently).
That is probably how occ is distributed on windows.
by tanderson69
Tue Jul 23, 2019 12:09 pm
Forum: Open discussion
Topic: Photo-realistic rendering of FreeCAD models with CADRays
Replies: 122
Views: 18073

Re: Photo-realistic rendering of FreeCAD models with CADRays

Has anybody successfully cloned the repo? git clone gitolite@git.dev.opencascade.org:cadrays cadrays Cloning into 'cadrays'... gitolite@git.dev.opencascade.org: Permission denied (publickey). fatal: Could not read from remote repository. Please make sure you have the correct access rights and the re...
by tanderson69
Thu Apr 18, 2019 11:20 am
Forum: Help on using FreeCAD
Topic: Fusion Problems
Replies: 19
Views: 643

Re: Fusion Problems

gsandy wrote:
Thu Apr 18, 2019 4:21 am
Is it possible to cut/trim a non-thickened surface?
I know you can through python. I don't if/how you can through the gui.
by tanderson69
Thu Apr 18, 2019 3:34 am
Forum: Help on using FreeCAD
Topic: Fusion Problems
Replies: 19
Views: 643

Re: Fusion Problems

Tanderson did you shorten the U edge by 0.15mm leaving a 0.15mm gap between the U and V ends? Or did you rejoin them but without tang-ency? No. I didn't do any work with curves. I just trimmed the entire bottom of the surface to prove out, that once those u,v tangencies were gone, the thicken will ...
by tanderson69
Thu Apr 18, 2019 12:45 am
Forum: Help on using FreeCAD
Topic: Fusion Problems
Replies: 19
Views: 643

Re: Fusion Problems

Try eliminating the tangency between your u and v edges. I trimmed .15mm off of the bottom to avoid that area. Then I could thicken and get a valid solid. You can still see a wrinkle though.
sliver.png
sliver.png (117.07 KiB) Viewed 216 times
by tanderson69
Thu Aug 16, 2018 12:16 pm
Forum: Archived Pull Requests
Topic: checkgeometry->bopcheck in background thread
Replies: 33
Views: 2421

Re: checkgeometry->bopcheck in background thread

The BOP prefix stands for B oolean Op erations and is only supposed to be used for the result of boolean operations. Norm said the same thing and I think this statement is misleading. When a boolean operation fails they use it on the INPUTS to the failed boolean operation. Think, "boolean simulator...
by tanderson69
Sun Aug 12, 2018 11:28 pm
Forum: Archived Pull Requests
Topic: checkgeometry->bopcheck in background thread
Replies: 33
Views: 2421

Re: checkgeometry->bopcheck in background thread

I'd really like to see progress indicators with cancel options used more in freecad The problem with OCCT is that there are only a few algorithms where a progress indicator can be set. BopAlgo_Options will take a progress indicator and the BopAlgo_ArgumentAnalyzer is a subclass. So it looks like th...
by tanderson69
Sun Aug 12, 2018 12:49 pm
Forum: Archived Pull Requests
Topic: checkgeometry->bopcheck in background thread
Replies: 33
Views: 2421

Re: checkgeometry->bopcheck in background thread

wmayer wrote:
Sun Aug 12, 2018 8:36 am
from 443 seconds down to 151 secoonds.
On how many cores? Probably 4?
Yes, 4. AMD A10-7850K Radeon R7
by tanderson69
Sun Aug 12, 2018 1:21 am
Forum: Archived Pull Requests
Topic: checkgeometry->bopcheck in background thread
Replies: 33
Views: 2421

Re: checkgeometry->bopcheck in background thread

Thanks for the feedback. I'm not sure I understand those numbers, but the This is great! part, I assume, means you got better performance with it enabled. from 443 seconds down to 151 secoonds. :D You suggest removing the line BOPCheck.SetParallelMode(true)? Any harm in leaving it as is? What is th...

Go to advanced search