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by regis
Sat Mar 02, 2019 2:39 am
Forum: Draft, Arch & BIM
Topic: SectionPlane in TechDraw use material colors
Replies: 34
Views: 1150

Re: SectionPlane in TechDraw use material colors

by the way, i'm not so sure how to explain, but it seems on simple non joined walls, the projection show 'cut faces' works well, and in complex walls it seems like it doesn't so well.
Screenshot from 2019-03-01 21-35-50.png
Screenshot from 2019-03-01 21-35-50.png (296.14 KiB) Viewed 174 times
Screenshot from 2019-03-01 21-36-53.png
Screenshot from 2019-03-01 21-36-53.png (276.51 KiB) Viewed 174 times
by regis
Sat Mar 02, 2019 2:26 am
Forum: Draft, Arch & BIM
Topic: SectionPlane in TechDraw use material colors
Replies: 34
Views: 1150

Re: SectionPlane in TechDraw use material colors

Hello @Furti, I was wondering if it would also be possible to have the Shape2Dview, posses the the color of the cutfaces project of the walls it is cutting? In this example, my siding and trim are basically walls. Perhaps an option that takes default color grey, and another option that takes color f...
by regis
Fri Mar 01, 2019 5:12 pm
Forum: Developers corner
Topic: Determine Scale of 3D View?
Replies: 8
Views: 547

Re: Determine Scale of 3D View?

I use the camera properties focal lenght, height Angle see SoCamera manumal Please explain more, howw do you use it to have your drawings to a certain scale in 3D view,\ Another question, is it possible to have a 3D view window inside of the main 3D space where all the modeling is done? for example...
by regis
Fri Mar 01, 2019 1:09 pm
Forum: Developers corner
Topic: Determine Scale of 3D View?
Replies: 8
Views: 547

Re: Determine Scale of 3D View?

I found "SbViewVolume::getWorldToScreenScale Where did you find this? I use the camera properties focal lenght, height Angle see SoCamera manumal Please explain more, howw do you use it to have your drawings to a certain scale in 3D view,\ Another question, is it possible to have a 3D view window i...
by regis
Fri Mar 01, 2019 12:56 pm
Forum: Draft, Arch & BIM
Topic: Arch Add in v.18 broken
Replies: 13
Views: 594

Re: Arch Add in v.18 broken

oh i forgot to mention. don't add the window to the wall, instead substract the window from the wall. Since a window essentially creates a cut opening, it's a form of substraction.
by regis
Fri Mar 01, 2019 4:47 am
Forum: Draft, Arch & BIM
Topic: Arch Add in v.18 broken
Replies: 13
Views: 594

Re: Arch Add in v.18 broken

Ah, no, it seems that after a while it starts breaking the window adding as well. If you start from a simple file, it works in the beginning, but make it a bit more complicated by adding more walls and then add a part to a wall (to additions), then it's impossible to add a window to that wall, even...
by regis
Fri Mar 01, 2019 4:23 am
Forum: Draft, Arch & BIM
Topic: Arch Add in v.18 broken
Replies: 13
Views: 594

Re: Arch Add in v.18 broken

Could u try this, just draw two walls and try adding the new one as a child to the older one? And then the other way around? You seem to have a point here, it is true that it selects a certain wall irregardless of order created. But there is no telling which one has priority, as it selects what it ...
by regis
Fri Mar 01, 2019 12:05 am
Forum: Open discussion
Topic: Geomatics Workbench
Replies: 152
Views: 9419

Re: Geomatic Workbench

good looking stuffs indeed. I was wondering, can the surfaces be made to appear smoother? like nurbs? For now its enough for me :) maybe I can add swep edges future but if you want surface smooting, I dont have any plan for it. there are some ways we can continue I started with alpha shapes here ht...
by regis
Thu Feb 28, 2019 12:46 pm
Forum: Open discussion
Topic: translate and QT_TRANSLATE_NOOP
Replies: 2
Views: 151

translate and QT_TRANSLATE_NOOP

Hello I was wondering if anyone could help explain to me what these do. did some research but can't seem to find substantial information on the matter. first this translate(ctxt,txt) what is it? Here is the only thing I found on it https://en.wikipedia.org/wiki/CTXT and this QT_TRANSLATE_NOOP(ctxt,t...
by regis
Thu Feb 28, 2019 12:38 pm
Forum: Open discussion
Topic: Geomatics Workbench
Replies: 152
Views: 9419

Re: Geomatic Workbench

HakanSeven12 wrote:
Thu Feb 28, 2019 8:56 am
Now you can create surface from irregular points
good looking stuffs indeed.
I was wondering, can the surfaces be made to appear smoother? like nurbs?

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