Search found 117 matches

by roivai
Sun May 07, 2017 10:07 am
Forum: Path/CAM
Topic: RampEntry Dressup
Replies: 29
Views: 6195

Re: RampEntry Dressup

Hello herbk, God Morning roivai, Why should be there a different? OK, i'm thinking about touch in with the whole tool diameter in both situations... I played a bit with helixes and I think I managed to get it working. It works so that when it finds a plunge move from the original path, it tries to l...
by roivai
Sat May 06, 2017 5:42 pm
Forum: Path/CAM
Topic: RampEntry Dressup
Replies: 29
Views: 6195

Re: RampEntry Dressup

Thanks for the comments! Just an idea: instead of changing the angle if the height isn't sufficient, you could go the path backwards, resulting in a zigzag plunge. Since there are endmills which cannot plunge arbitrarily steep it might be an additional option. I was thinking about that and it is pro...
by roivai
Sat May 06, 2017 8:11 am
Forum: Path/CAM
Topic: Engraving cannot find BaseObject
Replies: 8
Views: 1899

Re: Engraving cannot find BaseObject

Yep, PathEngrave seems to check if tooldiameter > 0, which is totally unnecessary as the diameter information is used nowhere. But I was able to create a path from ShapeString just fine when I had a tool with a diameter>0: 2017-05-06-105857_3840x1200_scrot.png Do you have the problematic file, I can...
by roivai
Sat May 06, 2017 7:53 am
Forum: Path/CAM
Topic: RampEntry Dressup
Replies: 29
Views: 6195

RampEntry Dressup

Hi, I've spent few nights trying to implement a Dressup operation for ramp entry to profile and pocket operations. I think it is now in a shape I can show it so someone. First some "theory". First of all, the basic idea of the Dressup is that is goes through the given path and searches for...
by roivai
Thu May 04, 2017 7:22 pm
Forum: Path/CAM
Topic: A quick fix for PathDrilling
Replies: 12
Views: 2988

Re: A quick fix for PathDrilling

Well that is strange, I have not touched PathPocket, only PathDrilling and the DrillingEdit.ui.I even checked the github history and it show changes to those two files only. Only thing I can think of is are you sure you checked out the branch freecad-drilling? The master branch of my fork may be bro...
by roivai
Thu May 04, 2017 10:21 am
Forum: Path/CAM
Topic: A quick fix for PathDrilling
Replies: 12
Views: 2988

Re: A quick fix for PathDrilling

Does PATH:Drill Operation still have the ability to just drill a point; or is it all arc/hole/circle-based now? HMM? Now this is possible with my updates to PathDrilling which are available here: https://github.com/pekkaroi/FreeCAD/tree/freecad-drilling The operation works so that when new Dilling ...
by roivai
Tue May 02, 2017 4:52 pm
Forum: Path/CAM
Topic: A quick fix for PathDrilling
Replies: 12
Views: 2988

Re: A quick fix for PathDrilling

Does PATH:Drill Operation still have the ability to just drill a point; or is it all arc/hole/circle-based now? HMM? Cant seem to generate a drill-path for the following: As far as I understand, that is not possible with the current implementation in master. And not with my version either. From sli...
by roivai
Mon May 01, 2017 8:21 pm
Forum: Path/CAM
Topic: A quick fix for PathDrilling
Replies: 12
Views: 2988

Re: A quick fix for PathDrilling

I worked with this today, mainly fiddling with QT since it's been a while since doing that.. I came up with this kind of interface (I'm no UI designer at all :D ): 2017-05-01-230925_3840x1200_scrot.png Both columns are sortable, you can enable/disable features to drill with either by clicking the ch...
by roivai
Mon May 01, 2017 6:16 am
Forum: Path/CAM
Topic: A quick fix for PathDrilling
Replies: 12
Views: 2988

Re: A quick fix for PathDrilling

Thanks for the explanation. I think your vision is really good! One thing in my mind is that there should be a way to automatically detect not only holes that are bigger than the tool, but holes with certain diameter (with some tolerance of course). For example, if I have gazillion 5mm holes and 8mm...
by roivai
Sun Apr 30, 2017 3:51 pm
Forum: Path/CAM
Topic: Helix machining for circular holes
Replies: 70
Views: 16533

Re: Helix machining for circular holes

Thank you m0n53r for this fix, it seems that it got merged just a few moments ago. One thing I noticed when testing this is that if you play around with those Absolute start height and Absolute final height -settings and accidentally end to situation where the start height < finish height for exampl...