Search found 117 matches
- Sun May 07, 2017 10:07 am
- Forum: Path/CAM
- Topic: RampEntry Dressup
- Replies: 29
- Views: 6195
Re: RampEntry Dressup
Hello herbk, God Morning roivai, Why should be there a different? OK, i'm thinking about touch in with the whole tool diameter in both situations... I played a bit with helixes and I think I managed to get it working. It works so that when it finds a plunge move from the original path, it tries to l...
- Sat May 06, 2017 5:42 pm
- Forum: Path/CAM
- Topic: RampEntry Dressup
- Replies: 29
- Views: 6195
Re: RampEntry Dressup
Thanks for the comments! Just an idea: instead of changing the angle if the height isn't sufficient, you could go the path backwards, resulting in a zigzag plunge. Since there are endmills which cannot plunge arbitrarily steep it might be an additional option. I was thinking about that and it is pro...
- Sat May 06, 2017 8:11 am
- Forum: Path/CAM
- Topic: Engraving cannot find BaseObject
- Replies: 8
- Views: 1899
Re: Engraving cannot find BaseObject
Yep, PathEngrave seems to check if tooldiameter > 0, which is totally unnecessary as the diameter information is used nowhere. But I was able to create a path from ShapeString just fine when I had a tool with a diameter>0: 2017-05-06-105857_3840x1200_scrot.png Do you have the problematic file, I can...
- Sat May 06, 2017 7:53 am
- Forum: Path/CAM
- Topic: RampEntry Dressup
- Replies: 29
- Views: 6195
RampEntry Dressup
Hi, I've spent few nights trying to implement a Dressup operation for ramp entry to profile and pocket operations. I think it is now in a shape I can show it so someone. First some "theory". First of all, the basic idea of the Dressup is that is goes through the given path and searches for...
- Thu May 04, 2017 7:22 pm
- Forum: Path/CAM
- Topic: A quick fix for PathDrilling
- Replies: 12
- Views: 2988
Re: A quick fix for PathDrilling
Well that is strange, I have not touched PathPocket, only PathDrilling and the DrillingEdit.ui.I even checked the github history and it show changes to those two files only. Only thing I can think of is are you sure you checked out the branch freecad-drilling? The master branch of my fork may be bro...
- Thu May 04, 2017 10:21 am
- Forum: Path/CAM
- Topic: A quick fix for PathDrilling
- Replies: 12
- Views: 2988
Re: A quick fix for PathDrilling
Does PATH:Drill Operation still have the ability to just drill a point; or is it all arc/hole/circle-based now? HMM? Now this is possible with my updates to PathDrilling which are available here: https://github.com/pekkaroi/FreeCAD/tree/freecad-drilling The operation works so that when new Dilling ...
- Tue May 02, 2017 4:52 pm
- Forum: Path/CAM
- Topic: A quick fix for PathDrilling
- Replies: 12
- Views: 2988
Re: A quick fix for PathDrilling
Does PATH:Drill Operation still have the ability to just drill a point; or is it all arc/hole/circle-based now? HMM? Cant seem to generate a drill-path for the following: As far as I understand, that is not possible with the current implementation in master. And not with my version either. From sli...
- Mon May 01, 2017 8:21 pm
- Forum: Path/CAM
- Topic: A quick fix for PathDrilling
- Replies: 12
- Views: 2988
Re: A quick fix for PathDrilling
I worked with this today, mainly fiddling with QT since it's been a while since doing that.. I came up with this kind of interface (I'm no UI designer at all :D ): 2017-05-01-230925_3840x1200_scrot.png Both columns are sortable, you can enable/disable features to drill with either by clicking the ch...
- Mon May 01, 2017 6:16 am
- Forum: Path/CAM
- Topic: A quick fix for PathDrilling
- Replies: 12
- Views: 2988
Re: A quick fix for PathDrilling
Thanks for the explanation. I think your vision is really good! One thing in my mind is that there should be a way to automatically detect not only holes that are bigger than the tool, but holes with certain diameter (with some tolerance of course). For example, if I have gazillion 5mm holes and 8mm...
- Sun Apr 30, 2017 3:51 pm
- Forum: Path/CAM
- Topic: Helix machining for circular holes
- Replies: 70
- Views: 16533
Re: Helix machining for circular holes
Thank you m0n53r for this fix, it seems that it got merged just a few moments ago. One thing I noticed when testing this is that if you play around with those Absolute start height and Absolute final height -settings and accidentally end to situation where the start height < finish height for exampl...