Search found 2190 matches

by realthunder
Wed Mar 21, 2018 11:19 am
Forum: Developers corner
Topic: Topological Naming, My Take
Replies: 204
Views: 93494

Re: Topological Naming, My Take

I have added full support of element mapping to Part WB. In addition, pure python feature now should be able to get full benefit of stable names without any code change. I have tested some python feature in Part WB. Unfortunately, PartDesign mostly use c++, and never really use Part::TopoShape, but ...
by realthunder
Mon Mar 19, 2018 3:08 am
Forum: Path/CAM
Topic: CNC Lathe and 4th-axis milling...
Replies: 142
Views: 34374

Re: CNC Lathe and 4th-axis milling...

I had tried a similar shape, that I generated with a Groove of a BSpline shape on a Padded Cube shape, and out of 206 generated passes, there were consistent errors generated at Y= 0, +/-58, +/-60, and +/-69. This is caused by an OCCT bug in one of its discretizers used by Path.Area. I have just su...
by realthunder
Wed Mar 14, 2018 8:53 am
Forum: Assembly
Topic: Assembly3 preview
Replies: 2024
Views: 1448160

Re: Assembly3 preview

jpg87 wrote: Wed Mar 14, 2018 5:52 am What do you think ?
It's not that simple. We'll need a way to programmatically determine the DOF left. It's not that obvious with some combinations of constraints. But I am sure it can be done. SolveSpace, the CAD software, does have animation of DOF.
by realthunder
Tue Mar 13, 2018 10:24 pm
Forum: Open discussion
Topic: Sketcher feature request: "publish" any element
Replies: 58
Views: 12655

Re: Sketcher feature request: "publish" any element

Bric1 wrote: Mon Mar 12, 2018 7:08 pm thunder thanks a lot for answering. may i ask you some questions in case i would have some myself as well? thanks a lot for everything!
You're welcome. Feel free to ask anything.
by realthunder
Tue Mar 13, 2018 10:23 pm
Forum: Assembly
Topic: Assembly3 preview
Replies: 2024
Views: 1448160

Re: Assembly3 preview

What does an "empty lock constraint in the built subassembly" mean? Do I have to change something? In bati sub-assembly, you left a Lock constraint with no geometry element link inside. Another question: can we animate the whole other than with the Move tool? Currently, no. I'll add that ...
by realthunder
Tue Mar 13, 2018 2:03 am
Forum: Assembly
Topic: Assembly3 preview
Replies: 2024
Views: 1448160

Re: Assembly3 preview

I'm testing asm3 on an assembly containing multiple nested subassemblies. The NoneType error you see is caused by an empty Lock constraint in sub-assembly bati. I have fixed the code to tolerate such problem. The overall failure of your assembly is because there is a bug in DatumPoint somewhere. If...
by realthunder
Mon Mar 12, 2018 1:50 pm
Forum: Open discussion
Topic: Sketcher feature request: "publish" any element
Replies: 58
Views: 12655

Re: Sketcher feature request: "publish" any element

saso wrote: Mon Mar 12, 2018 1:14 pm One more thing, I don't see anything if I export just a point, ideally I guess it would be if we get an export that is similar to the draft point?
It's a bug, will fix soon.
by realthunder
Mon Mar 12, 2018 12:32 pm
Forum: Assembly
Topic: Assembly3 preview
Replies: 2024
Views: 1448160

Re: Assembly3 preview

Or of course, there can be other was to handle it, i.e. mouse-over constraint event could select/highlight the parts in assembly, which is certainly more difficult to implement. I think that's a better idea, and may be easier to implement, saving the trouble to keep track of user re-label of both t...
by realthunder
Fri Mar 09, 2018 10:03 am
Forum: Assembly
Topic: Assembly3 preview
Replies: 2024
Views: 1448160

Re: Assembly3 preview

I think you can take a good example of Plane/Plane constraint from the Assembly2: ASM2icon.PNG. It's very similar in SolidWorks, SolidEdge and Catia and certainly in other 3D CAD/CAM/CAE too. asm3 composite constraints are actually modeled after Assembly2. In asm3, this plane-plane constraint is ca...
by realthunder
Fri Mar 09, 2018 8:28 am
Forum: Assembly
Topic: Assembly3 preview
Replies: 2024
Views: 1448160

Re: Assembly3 preview

I would suggest to build ASM3 abilities "bottom-up", meaning to put there the missing low-level plane/plane constraint as you proposed earlier on. You can do a LOT (nearly everything), just with Plane/Plane How does this plane/plane constraint of yours behave. I can't imagine one that is ...