Search found 288 matches
- Sat Feb 18, 2017 9:06 pm
- Forum: Users Showcase
- Topic: Voxel Workbench
- Replies: 35
- Views: 16525
Re: Voxel Workbench
Really nice!
- Sat Feb 18, 2017 7:19 pm
- Forum: Users Showcase
- Topic: Voxel Workbench
- Replies: 35
- Views: 16525
Re: Voxel Workbench
Hi microelly, if I understood correctly, you need the center points of each cube and the relation between them. This script will do the first thing, center_points_list contains (x,y,z) center values for each cube in the screen: center_points_list = [] bcube = FreeCAD.ActiveDocument.BaseCube for geom...
- Sat Feb 18, 2017 4:18 pm
- Forum: Users Showcase
- Topic: Voxel Workbench
- Replies: 35
- Views: 16525
Re: Voxel Workbench
I have updated the workbench and now is possible to convert from voxels to a normal FreeCAD object:
Video: https://www.youtube.com/watch?v=DQ7plBOnOyg
Github: https://github.com/JMG1/VoxelWorkbench/ ... /README.md
Javier.
Video: https://www.youtube.com/watch?v=DQ7plBOnOyg
Github: https://github.com/JMG1/VoxelWorkbench/ ... /README.md
Javier.
- Thu Jan 26, 2017 2:46 pm
- Forum: Python scripting and macros
- Topic: Pivy: getSelection method??
- Replies: 3
- Views: 1182
Re: Pivy: getSelection method??
Thanks!!
I'll try this weekend, specially the pure inventor code
I'll try this weekend, specially the pure inventor code
- Tue Jan 24, 2017 4:41 pm
- Forum: Python scripting and macros
- Topic: Pivy: getSelection method??
- Replies: 3
- Views: 1182
Pivy: getSelection method??
Hi, I'm playing around with voxels (https://github.com/JMG1/VoxelWorkbench), and there are a lot of them, making it laggy. Currently, this workbench uses the Part.makeCube to create each voxel geometry, that is included inside a list that creates a shape with Part.makeCompound( list ) function. I've...
- Mon Jan 23, 2017 6:39 pm
- Forum: Users Showcase
- Topic: Voxel Workbench
- Replies: 35
- Views: 16525
Re: Voxel Workbench
I've been playing with coin3d and I have managed to set up a simple "voxelizer" algorithm: https://4.bp.blogspot.com/--awCGXAYnt4/WIZNVk6sxEI/AAAAAAAAC8I/BNbBKqPlJDsjW-ZqS0p5CqKxnHv3KNuIgCLcB/s640/Captura%2Bde%2Bpantalla%2Bde%2B2017-01-22%2B20-38-17.png Now I have to work in the selection ...
- Sat Jan 21, 2017 11:18 am
- Forum: Users Showcase
- Topic: Voxel Workbench
- Replies: 35
- Views: 16525
Re: Voxel Workbench
That would be the perfect approach (and the first that I tried to implement), but do you know how to get the face selected by mouse actions? Also, it is harder to interact between normal FreeCAD tools and coin3d objects. But all could be done with time, I just wanted to have something fast to test s...
- Sat Jan 21, 2017 9:24 am
- Forum: Users Showcase
- Topic: Voxel Workbench
- Replies: 35
- Views: 16525
Re: Voxel Workbench
Yes, the idea is to have something like thatMight be a lot of fun if this would be combined with Rolands Anker stones viewtopic.php?f=24&t=10802
By now I am trying to get a stable "voxel engine" that accepts a lot of cubes without freezing FreeCAD.
- Fri Jan 20, 2017 6:38 pm
- Forum: Python scripting and macros
- Topic: an other Alignment Tool for Placing Parts
- Replies: 13
- Views: 5178
Re: an other Alignment Tool for Placing Parts
Hi all!
Appart from the macro mentioned by r-frank, the exploded assembly workbench has some basic assembly tools:
https://github.com/JMG1/ExplodedAssembly
They cover the 80% of the aligment needs between parts (for me at least )
Javier.
Appart from the macro mentioned by r-frank, the exploded assembly workbench has some basic assembly tools:
https://github.com/JMG1/ExplodedAssembly
They cover the 80% of the aligment needs between parts (for me at least )
Javier.
- Thu Jan 19, 2017 8:44 am
- Forum: Users Showcase
- Topic: Voxel Workbench
- Replies: 35
- Views: 16525
Re: Voxel Workbench
Thank you
emillis2: the color option is more difficult to implement but perfectly possible. The idea is to have just one starter cube per document.
emillis2: the color option is more difficult to implement but perfectly possible. The idea is to have just one starter cube per document.