Search found 2213 matches

by Zolko
Wed Jun 16, 2021 12:55 pm
Forum: Open discussion
Topic: freecad.gears (aka FCGear) epic-megagrant
Replies: 43
Views: 12446

Re: freecad.gears (aka FCGear) epic-megagrant

jackfreecad wrote: Wed Jun 16, 2021 1:45 am Just wanted to trow an idea about a gearbox work bench
...
Thoughts?
"don't sell the bear's fell before killing the bear"
by Zolko
Wed Jun 16, 2021 10:16 am
Forum: Open discussion
Topic: Moving IRC channel to Libera.chat?
Replies: 11
Views: 4459

Re: Moving IRC channel to Libera.chat?

M4x wrote: Wed Jun 16, 2021 4:48 am one FreeCAD room at libera.chat is the way to go.
The problem is that the pseudos are different in the IRC and here on the forum, so no way to know whom you're chatting with
by Zolko
Sun Jun 13, 2021 7:55 am
Forum: Open discussion
Topic: 2d version?
Replies: 15
Views: 1813

Re: 2d version?

ragohix769 wrote: Sat Jun 12, 2021 11:09 pm with Sketcher you can draw 2D in a complete different way, with no snap and with constraint. Then you have to send that sketch to TechDraw
You're right, but it would be nice to automate this process, make it intuitive and user-friendly.
by Zolko
Sat Jun 12, 2021 10:43 pm
Forum: Open discussion
Topic: 2d version?
Replies: 15
Views: 1813

Re: 2d version?

chrisb wrote: Sat Jun 12, 2021 8:55 pm What else do you want?
Print them ? Insert them into a text document ?
by Zolko
Wed Jun 09, 2021 12:42 pm
Forum: Open discussion
Topic: Contribution for FreeCad Community.
Replies: 11
Views: 1616

Re: Contribution for FreeCad Community.

So I want to be helpful. There is someone who could guide me trough this? I could programming, testing, translate, design, reply... Olà Igor, there are 3 ways to contribute code: in the core FreeCAD, which is mostly in C++. For that, you need to first get git working on your computer and compile th...
by Zolko
Wed Jun 09, 2021 12:32 pm
Forum: Open discussion
Topic: The science of great UI
Replies: 15
Views: 2737

Re: The science of great UI

There is the bigger FOSS role model Blender which has something similar in the works: the Blender Human Interface Guidelines You note in the last sentence you are enamored with the Blender UI. Yes, it's nice and all. But, my efficacy with Blender dropped dramatically when they released the current ...
by Zolko
Wed Jun 09, 2021 12:10 pm
Forum: Assembly
Topic: Are there plans for making A3 and A4 available for translation?
Replies: 7
Views: 3100

Re: Are there plans for making A3 and A4 available for translation?

Imho the problem with translation is not so much that it introduces complex code (it's just wrapping strings in a function call after all), but rather that it feels like adding a lot of ballast all over the place. OK, I understand. Well, let's try. BUT: the animation functionality is in heavy devel...
by Zolko
Tue Jun 08, 2021 2:38 pm
Forum: Open discussion
Topic: The science of great UI
Replies: 15
Views: 2737

Re: The science of great UI

I don't think that it's so much about good or bad UI, but in our case it's rather about a consistent UI: that commands and buttons behave in the same way across all various tools. Therefore, it's more a question of decision rather than design. Then, of course, comes the question: how to decide such ...
by Zolko
Mon Jun 07, 2021 6:41 pm
Forum: Help on using FreeCAD
Topic: gmesh running forever..
Replies: 1
Views: 587

Re: gmesh running forever..

I have an elongated cube at 0.375" x 0.375" x 1" made in the part workbench. I have an Analytics and a solver-ccx, then select mesh in order to produce a mesh on a solid I have to hit the "Tessalation" button, which brings up a task UI where you can select from different me...
by Zolko
Sun Jun 06, 2021 8:05 pm
Forum: Assembly
Topic: Current Assembly Status
Replies: 58
Views: 120225

Re: Current Assembly Status

manos wrote: Sat Jun 05, 2021 9:35 pm
M4x wrote: Sat Feb 27, 2021 1:01 pm https://github.com/Zolko-123/FreeCAD_Examples
Would you be so kind to show to me -a mere mortal- how all those files are used ?
try to follow the 1st tutorial:

https://github.com/Zolko-123/FreeCAD_Ex ... al1#readme