Search found 192 matches

by project4
Wed Oct 21, 2020 5:24 am
Forum: Assembly
Topic: Assembly 4 workbench
Replies: 831
Views: 116412

Re: Assembly 4 workbench

If I had to do that design, I'd leave the animation master sketch and LCS in the top level assembly, and model all the sub-assemblies (rotor, tail-rotor, piston ...) as separate entities, but such that each sub-assembly is static. Then, I'd import all sub-assemblies into the top-level assembly and ...
by project4
Thu Oct 15, 2020 7:02 am
Forum: Assembly
Topic: Assembly4: XLink absolute filepath problem
Replies: 71
Views: 5729

Re: Assembly4: XLink absolute filepath problem

Go go "Tools -> Project Utility"
That's the way to ZIP the changed files into the FTStd again
by project4
Mon Oct 05, 2020 1:03 pm
Forum: UX/UI Design
Topic: Multiple dialogs in tasks view
Replies: 9
Views: 379

Re: Multiple dialogs in tasks view

You describe the classical use case of a wizard. Qt offers the class QWizard for this. There you can also define for a page whether it allows you to go back. So, the easiest when embedding a QWizard into a Task dialog is to override the method getStandardButtons() to return QDialogButtonBox::NoButt...
by project4
Sun Oct 04, 2020 4:35 pm
Forum: UX/UI Design
Topic: Multiple dialogs in tasks view
Replies: 9
Views: 379

Re: Multiple dialogs in tasks view

It really depends on what your command does; if you have optional values, maybe these should have suitable default values, but if you really need the input from the user, then yes, a sequential display of task panels, like Draft Text does, may be best. This command doesn't handle going back and for...
by project4
Sun Oct 04, 2020 4:30 pm
Forum: UX/UI Design
Topic: Multiple dialogs in tasks view
Replies: 9
Views: 379

Re: Multiple dialogs in tasks view

I've tried to add few dialogs to task view, but it looks I'm doing something wrong... I've expected that calling Gui.Control.showDialog() with different dialog classes will do the trick, but it looks like it does not. I get "Active task dialog found" for the second call of showDialog. I found that s...
by project4
Sun Oct 04, 2020 6:20 am
Forum: UX/UI Design
Topic: Multiple dialogs in tasks view
Replies: 9
Views: 379

Re: Multiple dialogs in tasks view

Thanks. In my case there are too much information to push them all into one dialog. And the information is well divided into "logical" blocks, so I prefer to have separate dialogs. I'm not on the PC where I have the code, will have to check it later if there are several dialogs in the task panel, th...
by project4
Sat Oct 03, 2020 5:28 pm
Forum: UX/UI Design
Topic: Multiple dialogs in tasks view
Replies: 9
Views: 379

Multiple dialogs in tasks view

Hi all, What is the convention for the case where I need to add multiple dialogs into the tasks view panel? How the user should interact with those dialogs? Prev/Next buttons and OK for the last one? Lets say I have a multi-stage task that I want to implement using several dialogs in the tasks view....
by project4
Tue Sep 29, 2020 12:28 pm
Forum: Assembly
Topic: Assembly 4 workbench
Replies: 831
Views: 116412

Re: Assembly 4 workbench

I've asked zolko a while ago how do I access variables from sub-sub-links and his answer was that it's impossible to set such variables, only read them... His proposal was to create a separate document, which will be linked to all other documents that want to use it. It's very much the same as havin...
by project4
Mon Sep 28, 2020 9:16 am
Forum: Developers corner
Topic: Identify a visible part
Replies: 7
Views: 318

Re: Identify a visible part

Found a case.
Reported to realthunder:
https://github.com/realthunder/FreeCAD/issues/47
by project4
Mon Sep 28, 2020 8:40 am
Forum: Developers corner
Topic: Identify a visible part
Replies: 7
Views: 318

Re: Identify a visible part

It would be better if you provide an example file; often the model has modelling problems and that causes invalid shapes. Hmm... I'm trying to find the file where I saw the problem, but can't reproduce it. I've used many old tutorial files, which probably were created with some old or custom build ...