obelisk79 wrote: ↑
Tue Sep 29, 2020 3:41 am
Thanks, but I've already tried that without any luck. Maybe I need to make the jump to nvidia if I want the fancy graphics.
Also using an AMD graphic card.
- Did a test, using glintercept NO_ERROR edition :
https://github.com/YvesBoyadjian/glinte ... ag/188.8.131.52
- With last version of realthunder FreeCAD compiled today, I have an error message in the console :
23:42:00 Coin info in SoGLSLShaderObject::printInfoLog(): GLSLfragmentShader log: 'Fragment shader failed to compile with the following errors:
ERROR: 0:67: error(#143) Undeclared identifier: DirectionalLight
ERROR: 0:67: error(#202) No matching overloaded function found: DirectionalLight
ERROR: error(#273) 2 compilation errors. No code generated
- And, effectively, if I also copy "gliConfig.ini" in the exe directory, I have logs and shaders dump, that shows that the "DirectionalLight" method is missing in the fragment shader.
- In SoShadowGroupP::setFragmentShader(), there must be a missing call to