filippor wrote: ↑
Sat Jan 27, 2018 1:39 pm
I want to create an additive operation like 3d printing. What I need to change?
add a new tool type and an operation similar to pocket but in reverse direction. Someone has some hint on how to proceed?
Assuming you’re asking about processing an additive job, and know how to model it:
Existing Path WB Operations do not currently support this—only subtractive jobs.
I bet you could get it done by modeling your Job, then inverting it along Z-axis, and subtracting it from a Cube to get a negative of your model that’s upside down.
Then define a Tool diameter according to your additive material extrusion diameter.
Define Tool controller(s) with Feed rate(s) corresponding to how fast you want to process your Operation(s).
I think you’d have to change your working plane for your job. So that Path WB will Output current Z axis GCode.
Set the Step down in pocket operations to define the slice height of your additive process.
Pocket operations correspond to solid extrusions with correct step over. If you want a honey comb or similar structure internal to your results, leave solid material in your model where you want negative space in your model.
Profile passes would build shells.