Please note that the forum members are spread all over the world and that google may sort its results differently in different countries, but posting here should not be a google challenge anyway.
Awesome! I looked at the link you sent before but didn't quite understand it from the 2D. Your 3D model made it much clearer. Here's my attempt with the stepped pocket. Is this right?freman wrote: ↑Thu May 30, 2019 9:48 pmWell, I warned you I may not be the best qualified person but here is first attempt at diamond-circle-square type test piece.
I wanted to put a stepped hole in the middle too, but I can't get it do a negative extrusion ( pocket ). I can extrude 30mm in front but if I edit that to negative it gives some weird "predator" kind of rendition and no hole.
I'm pretty sure I had no problem with this sort of thing on 0.18.
It appears you are using the Part workbench operations with a Part Design mentality. Moving fully to Part Design, as Sliptonic did, will help preserve sanity.
That is not the impression I got from the introductory video.
Yes, I seem to have got confused into using extrusion when I need to use pocket and pad. That is what I was doing on 0.18, must be getting saturated with the number of things I need to learn here. Thanks for the fix.Awesome! I looked at the link you sent before but didn't quite understand it from the 2D. Your 3D model made it much clearer. Here's my attempt with the stepped pocket. Is this right?
What kinds of operations and uses would this be used to test?
Love it. Thanks!
I had CAM in mind when I kicked this thing off but there's no reason to limit the shapes to that specific application. Including shapes that can be used to test machine accuracy seems like fair game.
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OS: Linux Word size of OS: 64-bit Word size of FreeCAD: 64-bit Version: 0.18.16268 (Git) AppImage Build type: None Branch: (HEAD detached at FETCH_HEAD) Hash: 9a4632f4384c8f7496baf75aa38a46be74649d83 Python version: 2.7.6 Qt version: 4.8.6 Coin version: 4.0.0a OCC version: 7.3.0 Locale: English/UnitedKingdom (en_GB)
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grbl_post gcode postprocessor loaded. Show editor = 1 postprocessing... No machine found in this project done postprocessing.
I don't get zombies, not on 0.18 and not on 0.19
use the dogbone dressup2. How to clean up edges.
Use only the "Export" Icon to export to g-code, the way File -> export don't work3. Why no output file?
Select the wall of the hole and use the Pocket OP4. How to get the through-hole cut?