mlampert wrote: ↑
Mon Aug 26, 2019 2:17 am
I'm not quite clear on what you're trying to do. Maybe have a look at PocketShape and it's Extensions - could be what you're looking for. Otherwise maybe post your file so i can have look.
Thanks for replying.
Sorry I forgot to attach the file.
I am trying to learn as much as possible about Path, and I'm looking at how to completely clear a face with a vertical edge on one side.
Contour removes excess stock around the outside, and MillFace avoiding raised objects removes all of the rest except in the corners.
I thought that adding a vertical T-bone dressup should fix the problem, and it does exactly what I want in three places but not in the lower left corner.
The location of the missing dogbone is shown and ticked in the list, but it doesn't show in the path.
It is the second one.
While there may be alternative ways of doing what I want, unless I am doing something wrong, it seems to be a problem with the dressup.
The only dogbone dressup which does work on all four corners is the basic dogbone which is unsuitable as it cuts into the vertical face..
I am not working on an actual model, just learning what can and can't be done in Path, and how the various operations and dressups work.