Dogbone dressup not on one corner

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chrisb
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Joined: Tue Mar 17, 2015 9:14 am

Re: Dogbone dressup not on one corner

Post by chrisb »

Retested with the version below and it still works:
- load file PathTest_13c.FCStd
- mark DogboneDressup for recompute
- recompute
and there it is.

Perhaps it is a precision issue, I have set tolerance and accuracy both to 0.01mm.

OS: macOS High Sierra (10.13)
Word size of OS: 64-bit
Word size of FreeCAD: 64-bit
Version: 0.19.17893 (Git)
Build type: Release
Branch: master
Hash: 7a85b762652977605e6cf5c31c20a2beb308e5aa
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Halfa
Posts: 56
Joined: Fri Jan 08, 2016 3:40 am

Re: Dogbone dressup not on one corner

Post by Halfa »

chrisb wrote: Tue Aug 27, 2019 5:30 am Retested with the version below and it still works:
- load file PathTest_13c.FCStd
- mark DogboneDressup for recompute
- recompute
and there it is.

Perhaps it is a precision issue, I have set tolerance and accuracy both to 0.01mm.
Thanks chrisb.
I'll play around a bit more and see if I can track down what is causing my problem

Arthur
schnebeck
Posts: 130
Joined: Thu Jun 22, 2017 8:04 pm

Re: Dogbone dressup not on one corner

Post by schnebeck »

Use "Adaptive" - it works the way you want. ;)
Screenshot_20190830_122316.png
Screenshot_20190830_122316.png (253.1 KiB) Viewed 568 times
HTH

Thorsten
Attachments
PathTest_13c-Adaptive.FCStd
(182.52 KiB) Downloaded 41 times
Halfa
Posts: 56
Joined: Fri Jan 08, 2016 3:40 am

Re: Dogbone dressup not on one corner

Post by Halfa »

schnebeck wrote: Fri Aug 30, 2019 10:26 am Use "Adaptive" - it works the way you want. ;)

HTH

Thorsten
Thanks for replying.
I haven't got as far as looking at Adaptive yet. I'm still working my way through the dressups.
The only problem I can see with your suggestion is that the tool will spend most of its time rubbing already machined surfaces whether I do a Contour before or after Adaptive.

The Dogbone looks more efficient and appears to work almost always after a recompute.
I have had problems with FreeCAD crashing when deleting a Dogbone and it doesn't recover.
Also I have experienced different things occurring a couple of times, but they aren't repeatable enough to document. eg twice simply double clicking the Dogbone dressup without doing a recompute has fixed the Dogbone.

I need to spend more time investigating because I think the dressups will be very useful.

Halfa
mlampert
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Posts: 1772
Joined: Fri Sep 16, 2016 9:28 pm

Re: Dogbone dressup not on one corner

Post by mlampert »

Sorry for the late reply, I created a PocketShape with an extension and I think the result is quite nice. Added a Profile to make sure the square gets milled correctly though. Note that if you want to make absolute sure you can make the extension wider. By default it extends by half a tool diameter.
Capture.PNG
Capture.PNG (26.19 KiB) Viewed 527 times
Apologies for the perspective view - I don't know where it came from and have trouble turning it off again.
Attachments
PathTest_13b.FCStd
(52.46 KiB) Downloaded 31 times
schnebeck
Posts: 130
Joined: Thu Jun 22, 2017 8:04 pm

Re: Dogbone dressup not on one corner

Post by schnebeck »

Interesting - extension option was under my radar so far. *top*
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