Ticket #4111 - climb / conventional (inconsistent cut direction in 3Dsurface)

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freman
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Re: Ticket #4111 - climb / conventional (inconsistent cut direction in 3Dsurface)

Postby freman » Sun Sep 08, 2019 7:09 pm

RatonLaveur wrote:
Sun Sep 08, 2019 6:45 pm
I like to look at it as the concrete foundation for a new building more than a natural disaster location.
Hey, you're no fun. It was Russ who wanted to liken himself to a tropical storm, I was just playing along. ;)

Maybe a half built house, rather a half destroyed one, if you like. we've got the roof on but sadly half the tiles are pointing in the wrong direction.
Last edited by freman on Tue Sep 10, 2019 9:21 am, edited 1 time in total.
RatonLaveur
Posts: 341
Joined: Wed Mar 27, 2019 10:45 am

Re: Ticket #4111 - climb / conventional (inconsistent cut direction in 3Dsurface)

Postby RatonLaveur » Mon Sep 09, 2019 8:30 am

Yes the tiles are alternatively conventional or climbing. There a leaks in the roof. But hey...last summer at least we had good ventilation in the house :)