josegegas wrote: ↑Sat Dec 04, 2021 5:10 pm
... links to
parts ...
josegegas wrote: ↑Tue Dec 14, 2021 11:34 pm
I did
not copy the
Solids, I just use
links to the Solids
Okey, I think we have a descrepancy in terminology definition here.
Seen from my point of view a:
-
Part is a file describing a physical object you can put your hands on.
-
Body is a container of solid objects.
-
Solid is a three demensional representation of real world object.
-
Surface, and its subobject
face, is a 2- or 3-D mathematical representation of e.g. a piece of a Solid.
-
Link, in this context, is a "copy of a Solid with
link". This
linked Solid's definition can not be altered. However, it can be further worked upon with e.g. booleans.
I would say my interpretation still holds, i.e. you've copied the solids from one file into another file.
Regarding files; a real and proper assembly consist of an assembly-file containing links to other files. Those other files are loaded into the scene graph (what you see on the screen) in such a way that you can see and move them around with respect to each other at the same time in the same view port. N.b. the files and everything in them files.
That's how I imagine things. Do you think we are on the same page now, so to speak?