Thank you very much.realthunder wrote: ↑Sat Jun 30, 2018 12:55 pm The component mis-placement problem you encountered is related to body shape transformation bug, introduced probably around 0.6.1. It's been fixed now. There is one thing you need to be aware, though. Body view object has a property called DisplayModeBody. When you set it to Tip, which you did in elast_masselottes, you will be displaying the shape stored in Body directly. Any constrain you create will be using geometry element on Body directly, instead of its child feature. This is not recommended right now, because the shape is prone to change. I will improve asm3 in this regard, but at the moment, it is better to stick with the default 'Through' display mode. The fix of body transformation bug affects your assembly. I have fixed it, and you can download it here
I'm not sure I understood the details but in any case I did not do this adjustment intentionally!
I redid the whole of my assembly and I am refining my tutorial : as soon as I finish I will make it available.