Zolko wrote: ↑
Wed Jun 03, 2020 9:39 pm
no kiddin, you're modeling the landing gear of the F-16 ? Wow, can you show what you managed to get ?
It's been a long time I didn't check, so can you please tell what are the differences between realthunder's branch and FreeCAD v0.19 ? Or, rather, what are the differences that YOU
actually use, and that forces you to switch between the 2 ?
If you take a look at these screenshots https://forum.freecadweb.org/viewtopic. ... 20#p405130
you can see the overlayed interface with the text outline for better readability. The shadowed mode for the 3d viewport, apart from looking cool, is a real help visually when working with assemblies. Also the feature highlighting when hovering the feature in the tree is of great help. Another useful feature is transparent on edit etc etc. Allot of features that help during modelling and assembling. These are some of the main reasons why I use his branch. Also I'm a sucker for the overlayed interface and I am trying to give some feedback. The outline off the text was one of my wishes and tbh I love the results.
Modelling the F16 landing gear obviously pushed me towards asm4 once again because of the ability to animate and add variables on the fly. Of course , this project is your fault lol. You were the one to propose it.
The model in it self is not all that complex or dificult to model. The problem is dimensioning. The info I found around the internet is scarce and in between with no real dimensions. I'm eye balling components trying to stay true to the real thing. Also there are different models of the landing gear and pictures of the real plane are so complex with components hiding beneeth a forest of hidraulic lines.
The plan is to model pretty much everything to get some dimensioning then reassemble with the animation in mind. I'll do a "user showcase" post as soon as possible and ask for help from you guys in there if I get stuck.
P.S. the ability to model in context that I found in your latest asm4 version is of immense help for this particular project where I need to pretty much "design"(pretentious lol) the model in place.
I can't wait to see the animation with asm4 inside FC with all the visual enhancements coded lately by realthunder.