Arch materials

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yorik
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Re: Arch materials

Post by yorik »

triplus wrote:issue #0002278
This is something else, it was solved yesterday already ( git commit e786cfb )
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Re: Arch materials

Post by triplus »

You are correct it is not the same issue. I overlooked the code to produce the crash is different.

Probably the word "material" in both thread titles set me off track.
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yorik
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Re: Arch materials

Post by yorik »

Hopefully, this is finally fixed with git commit a5852dd
Renato Rebelo
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Re: Arch materials

Post by Renato Rebelo »

Hallelujah, this works.
Thank you so much.
now I already can test ...
Renato
my native language is not English, please excuse me any incorrectness, I apologize for any inconvenience caused, thank you
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yorik
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Re: Arch materials

Post by yorik »

You can thank rockn (no beer for you until it's fixed!)
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bernd
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Re: Arch materials

Post by bernd »

Is it possible to start the MaterialEditor from python without loading an Archmodel which has Materials defined?
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rockn
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Re: Arch materials

Post by rockn »

These command should start the MaterialEditor :

Code: Select all

import MaterialEditor
editor=MaterialEditor.MaterialEditor()
editor.show()
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bernd
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Re: Arch materials

Post by bernd »

thanks rockn for the fast answer ...
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teobo
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Re: Arch materials

Post by teobo »

Pardon,
can maybe one of you explain me most explicit
-from which kind of sources
-by which channel these material informations are supposed to be gathered
-legally?
compare my recent post:
viewtopic.php?f=18&t=13386

Are there any legal sources? Which ones? How could one ensure legality? Anything from matweb.com is definetely out, that seems to be clear.
But are there alternatives? At all?
For me this key question in order to have once own applications base on freecad.
Tia
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Re: Arch materials

Post by renatorivo »

Renato Rebelo wrote:Hallelujah, this works.
Thank you so much.
now I already can test ...
Renato
+1 works now, thanks
Renato
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