Sorry about the lack of clarity. I have attached a couple of screenshots to illustrate.
The screen capture appears to have lost the placement cursor. This shows at the bottom left of the window placement rectangle, as expected
In this capture the placement cursor is at the top right.
That is the fundamental problem. It is not bad when placing windows, it just makes doing it accurately harder. For doors it just does not work they always end up upside down. My normal procedure for placing windows is to select the face I am working on and then create a custom working plane. I then create a proxy of the custom plane and move that to the origin I want to work from, normally the lower left corner of the face. However with this face the proxy ends up with the z axis pointing out of the screen, x pointing left and y pointing down. See below.
One thing I notice is that my dwire is no longer a straightforward dwire, it has been upgraded to a FeaturePython object. I assume this is something to do with version 0.19.
Last edited by wearyhacker
on Sun Dec 08, 2019 3:39 pm, edited 1 time in total.