It's always possible that the real cause of the crash is memory corruption due to something else entirely, but I will have to switch on guard_malloc (or whatever Visual Studio calls its equivalent) to figure that out for sure. It's easier to start by investigating the current call stack, IMO.
Here's my backtrace:
Code: Select all
ntdll.dll!RtlEnterCriticalSection() Unknown
KernelBase.dll!FindNextFileW() Unknown
ucrtbase.dll!common_find_next_wide<_wfinddata64i32_t>() Unknown
ucrtbase.dll!_findnext64i32() Unknown
fontconfig.dll!0000000180014e7f() Unknown
fontconfig.dll!000000018002014c() Unknown
fontconfig.dll!000000018001fe9c() Unknown
fontconfig.dll!000000018001fdaf() Unknown
fontconfig.dll!0000000180017edc() Unknown
fontconfig.dll!00000001800185f3() Unknown
fontconfig.dll!000000018002569d() Unknown
fontconfig.dll!0000000180018ef5() Unknown
fontconfig.dll!000000018001a821() Unknown
Coin4d.dll!cc_fcglue_FcConfigSubstitute(void * config, _FcPattern * pattern, _FcMatchKind kind) Line 266 C++
Coin4d.dll!find_font_file(const char * fontname, unsigned int pixelsize) Line 525 C++
Coin4d.dll!cc_flwft_get_font(const char * fontname, unsigned int pixelsize) Line 639 C++
> Coin4d.dll!cc_flw_get_font_id(const char * fontname, unsigned int sizey, float angle, float complexity) Line 561 C++
Coin4d.dll!cc_glyph3d_ref(unsigned int character, const cc_font_specification * spec) Line 200 C++
Coin4d.dll!SoAsciiTextP::setUpGlyphs(SoState * state, SoAsciiText * textnode) Line 888 C++
Coin4d.dll!SoAsciiText::computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center) Line 624 C++
Coin4d.dll!SoShape::getBBox(SoAction * action, SbBox3f & box, SbVec3f & center) Line 1493 C++
Coin4d.dll!SoShape::getBoundingBox(SoGetBoundingBoxAction * action) Line 392 C++
Coin4d.dll!SoNode::getBoundingBoxS(SoAction * action, SoNode * node) Line 893 C++
Coin4d.dll!SoAction::traverse(SoNode * const node) Line 951 C++
Coin4d.dll!SoChildList::traverse(SoAction * const action, const int first, const int last) Line 381 C++
Coin4d.dll!SoChildList::traverse(SoAction * const action, const int index) Line 462 C++
Coin4d.dll!SoGroup::getBoundingBox(SoGetBoundingBoxAction * action) Line 582 C++
Coin4d.dll!SoSeparator::getBoundingBox(SoGetBoundingBoxAction * action) Line 576 C++
Coin4d.dll!SoNode::getBoundingBoxS(SoAction * action, SoNode * node) Line 893 C++
Coin4d.dll!SoAction::traverse(SoNode * const node) Line 951 C++
Coin4d.dll!SoChildList::traverse(SoAction * const action, const int first, const int last) Line 381 C++
Coin4d.dll!SoChildList::traverse(SoAction * const action, const int index) Line 462 C++
Coin4d.dll!SoGroup::getBoundingBox(SoGetBoundingBoxAction * action) Line 582 C++
Coin4d.dll!SoSeparator::getBoundingBox(SoGetBoundingBoxAction * action) Line 576 C++
Coin4d.dll!SoNode::getBoundingBoxS(SoAction * action, SoNode * node) Line 893 C++
Coin4d.dll!SoAction::traverse(SoNode * const node) Line 951 C++
Coin4d.dll!SoChildList::traverse(SoAction * const action, const int first, const int last) Line 381 C++
Coin4d.dll!SoChildList::traverse(SoAction * const action, const int index) Line 462 C++
Coin4d.dll!SoGroup::getBoundingBox(SoGetBoundingBoxAction * action) Line 582 C++
Coin4d.dll!SoSeparator::getBoundingBox(SoGetBoundingBoxAction * action) Line 576 C++
Coin4d.dll!SoNode::getBoundingBoxS(SoAction * action, SoNode * node) Line 893 C++
Coin4d.dll!SoAction::traverse(SoNode * const node) Line 951 C++
Coin4d.dll!SoChildList::traverse(SoAction * const action, const int first, const int last) Line 381 C++
Coin4d.dll!SoChildList::traverse(SoAction * const action, const int index) Line 462 C++
Coin4d.dll!SoGroup::getBoundingBox(SoGetBoundingBoxAction * action) Line 582 C++
Coin4d.dll!SoSeparator::getBoundingBox(SoGetBoundingBoxAction * action) Line 576 C++
Coin4d.dll!SoNode::getBoundingBoxS(SoAction * action, SoNode * node) Line 893 C++
Coin4d.dll!SoAction::traverse(SoNode * const node) Line 951 C++
Coin4d.dll!SoChildList::traverse(SoAction * const action, const int first, const int last) Line 381 C++
Coin4d.dll!SoChildList::traverse(SoAction * const action, const int index) Line 462 C++
Coin4d.dll!SoSwitch::doAction(SoAction * action) Line 322 C++
Coin4d.dll!SoSwitch::getBoundingBox(SoGetBoundingBoxAction * action) Line 226 C++
Coin4d.dll!SoNode::getBoundingBoxS(SoAction * action, SoNode * node) Line 893 C++
Coin4d.dll!SoAction::traverse(SoNode * const node) Line 951 C++
Coin4d.dll!SoChildList::traverse(SoAction * const action, const int first, const int last) Line 381 C++
Coin4d.dll!SoChildList::traverse(SoAction * const action, const int index) Line 462 C++
Coin4d.dll!SoGroup::getBoundingBox(SoGetBoundingBoxAction * action) Line 582 C++
Coin4d.dll!SoSeparator::getBoundingBox(SoGetBoundingBoxAction * action) Line 576 C++
Coin4d.dll!SoNode::getBoundingBoxS(SoAction * action, SoNode * node) Line 893 C++
Coin4d.dll!SoAction::traverse(SoNode * const node) Line 951 C++
Coin4d.dll!SoChildList::traverse(SoAction * const action, const int first, const int last) Line 381 C++
Coin4d.dll!SoChildList::traverse(SoAction * const action, const int index) Line 462 C++
Coin4d.dll!SoGroup::getBoundingBox(SoGetBoundingBoxAction * action) Line 582 C++
Coin4d.dll!SoSeparator::getBoundingBox(SoGetBoundingBoxAction * action) Line 576 C++
Coin4d.dll!SoNode::getBoundingBoxS(SoAction * action, SoNode * node) Line 893 C++
Coin4d.dll!SoAction::traverse(SoNode * const node) Line 951 C++
Coin4d.dll!SoAction::beginTraversal(SoNode * node) Line 1273 C++
Coin4d.dll!SoGetBoundingBoxAction::beginTraversal(SoNode * node) Line 603 C++
Coin4d.dll!SoAction::apply(SoNode * root) Line 566 C++
Coin4d.dll!SoRenderManagerP::setClippingPlanes() Line 120 C++
Coin4d.dll!SoRenderManagerP::updateClippingPlanesCB(void * closure, SoSensor * sensor) Line 102 C++
Coin4d.dll!SoSensor::trigger() Line 199 C++
Coin4d.dll!SoDelayQueueSensor::trigger() Line 163 C++
Coin4d.dll!SoDataSensor::trigger() Line 289 C++
Coin4d.dll!SoSensorManager::processDelayQueue(int isidle) Line 609 C++
Coin4d.dll!timeoutsensor_cb(void * userdata, SoSensor * __formal) Line 247 C++
Coin4d.dll!SoSensor::trigger() Line 199 C++
Coin4d.dll!SoTimerQueueSensor::trigger() Line 177 C++
Coin4d.dll!SoSensorManager::processTimerQueue() Line 493 C++
FreeCADGui_d.dll!SIM::Coin3D::Quarter::SensorManager::idleTimeout() Line 150 C++
FreeCADGui_d.dll!SIM::Coin3D::Quarter::SensorManager::qt_static_metacall(QObject * _o, QMetaObject::Call _c, int _id, void * * _a) Line 88 C++
[External Code]
FreeCADGui_d.dll!Gui::GUIApplication::notify(QObject * receiver, QEvent * event) Line 92 C++
[External Code]
FreeCADGui_d.dll!Gui::GUIApplication::notify(QObject * receiver, QEvent * event) Line 92 C++
[External Code]
FreeCADGui_d.dll!Gui::Application::runApplication() Line 2287 C++
FreeCAD_d.exe!main(int argc, char * * argv) Line 302 C++
FreeCAD_d.exe!WinMain(HINSTANCE__ * __formal, HINSTANCE__ * __formal, char * __formal, int __formal) Line 97 C++
[External Code]