scrungy_doolittle wrote: ↑
Wed Jul 11, 2018 2:51 pm
Do you mean the radius? You simple select the arcs and apply an equality constraint.
The moment I did that, I got an error asking me to remove redundant constraints. That made no sense, but when I started looking at the ones, they were all radius constraints on the other circles. In this case, since they were set to equality, that makes sense.
I intend to try to turn this into a clean tutorial thread, so here is fact 1.
1. When you apply equality constraints to a group of objects such as circles, you need only 1 set of constraints on one object. The program will automatically link the constraints of the other objects to the one you set the constraint on. In the case of circles, specifically, a radius constraint only needs to be on one circle in the group.
2. I have a left hand arc built. I want to mirror it to the other end of the sketch (the right side,) and flip it and lock it in the same relationship to the
center point of the small arcs, and set so that if the left arc radius is set, it will change the right arc radius., but such that it matches what what has been done so far.
How do I do that? I find no easy way to select an object, and flip it along the vertical axis, like I can in most drawing programs.
chrisb wrote: ↑
Wed Jul 11, 2018 7:44 am
You do it in the same way as before: Apply a symmetry constraint on the center and equality on the arc.
So I have a symmetry constraint already on the middle 0,0.
I just selected that and the n the arc and got
Select two or more compatible edges.....
What did I miss?
Do you mean to set a symmetry constraint on the origin of the arc? and an equality on the arc? Gives me an error.