Thank you Hammax, this would work!hammax wrote: ↑Fri Jul 20, 2018 9:13 am … if you still want to do it by PartWB-sweep here is some kind of testcase:
Working with 2 BSpline-sketches for profiles, copying and turning them around Z-Axis by relative placement.
(Caution: most of the bspline points are gridsnapped - I was in hurry)
The sweeppath is also a sketcher-BSpline.
And it is better to position the sweeppath on the "inside track" - no overlap or loops!
Walander_2.PNG
I would be most grateful for a few clarifications. I'm learning...
Questions:
• "turning them around Z-Axis by relative placement" How do you do that?
• I took away 4e of your sketches, altered the remaining and added a new 90 degree. Now it looks ridiculous..
• Whats the trick with the angles (I guess that's how you produce smooth surface?)
• no overlaps (?) no overlaps with the sweep path? ...
Johan