Hmmm... I don't get what the actual problem is here.
If you have a second material, you need to click the "Add Material" button at the bottom of the dialog.
Normally you should be able to add multiple materials to the same texture config. Simply press the "Add Material" Button at the bottom of the dialog. Now you can configure another material in the same texture config.
The same issue on last build. Texturing just arch objects.Szzer wrote: ↑Wed Jun 17, 2020 10:13 am I'm playing with the arch texture workbench to create textured pictures of my house.
I use Windows 10, freecad 0.19 build 21622
I'm can't get the textures to work for non Arch objects. so a simple cube for example (following your instructions to add Material properties).
Is it something that I'm doing wrong or is there a bug?
And when i add a point light on the outside of a building, the inside is iluminated as well, while a roof is in between.
Found solution: select object to be textured. From Menu Arch->Utilities->Componentpernik wrote: ↑Mon Dec 07, 2020 2:20 pmThe same issue on last build. Texturing just arch objects.Szzer wrote: ↑Wed Jun 17, 2020 10:13 am I'm playing with the arch texture workbench to create textured pictures of my house.
I use Windows 10, freecad 0.19 build 21622
I'm can't get the textures to work for non Arch objects. so a simple cube for example (following your instructions to add Material properties).
Is it something that I'm doing wrong or is there a bug?
And when i add a point light on the outside of a building, the inside is iluminated as well, while a roof is in between.