Toy Sword Blade - shape design help
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Toy Sword Blade - shape design help
I'm working on a 3D model for a action figure sword accessory, but can't figure out how to make the blade shape I am trying to create:
Does anyone know how I might design the shape I am intending to create?
The wedge shape will make the correct object shape when viewed from the front, but I don't know how to put a triangular prism on the edge of the blade to make the sharp cutting edge.Does anyone know how I might design the shape I am intending to create?
Re: Toy Sword Blade - shape design help
Hi Tilarta, and welcome! There are many examples in the forum; do a search for "knife" or "sword" ("blade" will return a bunch of airfoil topics). Here are a few topics to get you started:
https://forum.freecadweb.org/viewtopic.php?f=3&t=16674
https://forum.freecadweb.org/viewtopic.php?f=3&t=36279
https://forum.freecadweb.org/viewtopic.php?f=3&t=13510
https://forum.freecadweb.org/viewtopic.php?f=3&t=30349
https://forum.freecadweb.org/viewtopic.php?f=3&t=16674
https://forum.freecadweb.org/viewtopic.php?f=3&t=36279
https://forum.freecadweb.org/viewtopic.php?f=3&t=13510
https://forum.freecadweb.org/viewtopic.php?f=3&t=30349
Re: Toy Sword Blade - shape design help
Welcome to the forum, I made a sword that is approximately what you want. Study the file and ask questions if you need some more explanation
- Attachments
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- Excalibur.FCStd
- (135.18 KiB) Downloaded 46 times
Re: Toy Sword Blade - shape design help
Clever use of chamfer and fillet for the edge. I should remember that But mapping sketch to datum plane that is mapped to a face is the same as mapping the sketch to that face directly - does not avoid toponaming issues.
More robust solution is mapping to XZ plane and shifting it with expression linked to Pad001 length:
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- DatumPlaneMapping.JPG (89.26 KiB) Viewed 1535 times
Re: Toy Sword Blade - shape design help
Thanks for the help everyone.
I decided to go with the simplest approach, Boolean Cut.
But I haven't gotten it quite right yet: When I performed the Cut Operation, it missed the lower edge of the blade near the pommel and didn't create the edge along the full length of the blade.
Is there a way to move the Cut Objects so they align along the entire length of the blade?
I tried changing the angle, but it just rotated the object away from the blade.
I decided to go with the simplest approach, Boolean Cut.
But I haven't gotten it quite right yet: When I performed the Cut Operation, it missed the lower edge of the blade near the pommel and didn't create the edge along the full length of the blade.
Is there a way to move the Cut Objects so they align along the entire length of the blade?
I tried changing the angle, but it just rotated the object away from the blade.
Re: Toy Sword Blade - shape design help
Could you please attach the actual file you are working on so it could be examined and proper suggestions made?
Re: Toy Sword Blade - shape design help
Here is the most recent version of my sword file:
Re: Toy Sword Blade - shape design help
You can map the prisms to the edges of the blade. Select prism. Select its Map mode and press the 3 point button. As first selection select lower vertex of the corresponding blade edge. Second selection should be that edge, mapping mode - Z tangent to edge.
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- DBSword_mapped.FCStd
- (14.82 KiB) Downloaded 36 times
Re: Toy Sword Blade - shape design help
I got the lower half of the blade shaped.
But ran into a problem when trying to shape the upper half: It didn't quite mesh neatly.
But ran into a problem when trying to shape the upper half: It didn't quite mesh neatly.
- papyblaise
- Veteran
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- Joined: Thu Jun 13, 2019 4:28 pm
- Location: France
Re: Toy Sword Blade - shape design help
hello
A superb pirate sword
A superb pirate sword
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- sword.PNG (21.62 KiB) Viewed 1393 times
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- sword.FCStd
- (29.24 KiB) Downloaded 35 times