Each constraint label (including arrows) will correctly scale to the size of the scene automatically to the 3D viewport
but for me (using v014) they look like this:
1. Is there a setting in v014 that I can change to make the text bigger?
2. Can I make the red constraint points bigger so they are easier to select?
3. Similar to Automatically refine and check model after boolean operations:
is there a similar function so that after padding a sketch from an existing face, instead of this:
I automatically get this:
without having to manually check and refine?
But, I still may be going about this in the wrong manner.
OS: Windows XP
Platform: 32-bit
Version: 0.14.2192 (Git)
Branch: master
Hash: b63f9d7a2b440e1363508976ec105dac31d7f698
Python version: 2.6.2
Qt version: 4.5.2
Coin version: 3.1.0
SoQt version: 1.4.1
OCC version: 6.5.1