How do I get started making parts?

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ChrisNelson
Posts: 15
Joined: Tue Apr 13, 2021 12:47 am

Re: How do I get started making parts?

Postby ChrisNelson » Fri Apr 16, 2021 1:04 am

ChrisNelson wrote:
Fri Apr 16, 2021 12:54 am
Bance wrote:
Thu Apr 15, 2021 11:15 pm
You should probably fuse the parts into a single solid first.
Somehow I bumbled around until I found how to fuse then I was able to clone. Thanks, all!
ChrisNelson
Posts: 15
Joined: Tue Apr 13, 2021 12:47 am

Re: How do I get started making parts?

Postby ChrisNelson » Mon Apr 19, 2021 12:54 am

ChrisNelson wrote:
Fri Apr 16, 2021 1:04 am
Somehow I bumbled around until I found how to fuse then I was able to clone. Thanks, all!
So, if I now want to revised the fused part, how do I un-fuze it? I had to use "union" to "fuse" so I'm really not sure what name to be looking for. Thanks.
Bance
Posts: 1813
Joined: Wed Feb 11, 2015 3:00 pm
Location: London

Re: How do I get started making parts?

Postby Bance » Mon Apr 19, 2021 6:24 am

Just go to the part in the tree and change it, everything should adjust after.

Post your file, its awfully hard to see what you've done to offer any advice.
ChrisNelson
Posts: 15
Joined: Tue Apr 13, 2021 12:47 am

Re: How do I get started making parts?

Postby ChrisNelson » Tue Apr 20, 2021 12:11 am

Bance wrote:
Mon Apr 19, 2021 6:24 am
Just go to the part in the tree and change it, everything should adjust after.

Post your file, its awfully hard to see what you've done to offer any advice.
Sorry. I'm so used to working with huge files that posting documents to a forum like this feels wrong.

I want to add another piece to Tool Base. But that now seems to have no components so, I guess I want to modify "Fusion" in the tree.
Attachments
Tool Cabinet.FCStd
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Bance
Posts: 1813
Joined: Wed Feb 11, 2015 3:00 pm
Location: London

Re: How do I get started making parts?

Postby Bance » Tue Apr 20, 2021 12:20 am

I don't understand what it is you want.

If I modify E.G. the depth of the panel, "core" from 19.05 to 12 it updates in fusion and both clones!
ChrisNelson
Posts: 15
Joined: Tue Apr 13, 2021 12:47 am

Re: How do I get started making parts?

Postby ChrisNelson » Tue Apr 20, 2021 12:50 am

Bance wrote:
Tue Apr 20, 2021 12:20 am
I don't understand what it is you want.

If I modify E.G. the depth of the panel, "core" from 19.05 to 12 it updates in fusion and both clones!
No. I want to add a "cleat" down the middle of the core, a six cube as part of the subassembly.
Bance
Posts: 1813
Joined: Wed Feb 11, 2015 3:00 pm
Location: London

Re: How do I get started making parts?

Postby Bance » Tue Apr 20, 2021 6:29 am

Form the cleat then fuse it with Fusion(better use some names here.)

Note you will have to delete and remake the clones, unless the cleat connects to them as a single object, then fuse them with it.

Make sense?
chrisb
Posts: 34177
Joined: Tue Mar 17, 2015 9:14 am

Re: How do I get started making parts?

Postby chrisb » Tue Apr 20, 2021 11:09 am

If you don't only want to change a property of one of the components, but add, remove or exchange a complete object, you can use the "Shapes" property. Click at the button to the right and select the objects.
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ChrisNelson
Posts: 15
Joined: Tue Apr 13, 2021 12:47 am

Re: How do I get started making parts?

Postby ChrisNelson » Tue Apr 20, 2021 11:26 pm

Bance wrote:
Tue Apr 20, 2021 6:29 am
Form the cleat then fuse it with Fusion(better use some names here.)

Note you will have to delete and remake the clones, unless the cleat connects to them as a single object, then fuse them with it.

Make sense?
Yes. Thanks. I'll give it a try.
Bance
Posts: 1813
Joined: Wed Feb 11, 2015 3:00 pm
Location: London

Re: How do I get started making parts?

Postby Bance » Wed Apr 21, 2021 7:39 am

chrisb wrote:
Tue Apr 20, 2021 11:09 am
use the "Shapes" property.
Chris is this documented anywhere, I'm struggling to find it.