Thank you very much. However, I actually planned to extrude it in the opposite direction (so that a new solid, separated from the original one by a gap, will be created) and that's why I use plane with offset. Is it possible to do it the way I wanted ?
I also tried deleting those lines created with External Geometry tool to avoid dependencies but it didn't help.
Bance wrote: ↑Wed May 12, 2021 5:36 pm
No, there is a single solid rule for bodies.
You must instead use a shape binder in a new body.(there are other methods including carbon copy!)
That's what I also tried - creating a new body and moving the second sketch to it. But I couldn't do it this way. ShapeBinder might be a good option but for it to work the target body must already exist, right ?
Last edited by NewJoker on Wed May 12, 2021 6:16 pm, edited 1 time in total.