Hi All
Ubuntu 20.04, Version 0.19
What is the best way (practical) too handle a body' with e.g over a 100 primitives/shells/sketches?
Did not (yet) want to split the body in several other body's, but maybe i should use the Assembly WB.
Any help would be welcome as it's getting complex too handle.
Rgds
Apper
noob: howto handle large model with > 100 number of objects
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- thomas-neemann
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Re: noob: howto handle large model with > 100 number of objects
i would try to work with a processor that has a high clock rate. a lot of ram is also useful. I don't use assembly wb s.
Re: noob: howto handle large model with > 100 number of objects
Slight misunderstanding: I meant the complexity of handling a very large model not the required processing power
- thomas-neemann
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Re: noob: howto handle large model with > 100 number of objects
if a geometry becomes too complex, i convert parts into meshes. here's an example
https://forum.freecadweb.org/viewtopic. ... 30#p414438
Re: noob: howto handle large model with > 100 number of objects
There aren't a lot of details here to guess about.
What is the thought that leads to the desire to not split it into simpler pieces?
One uber model when it is indeed components of a larger assembly is not a desirable workflow.
I'd not recommend conversion to mesh since you loose the history and any advantage of parametric modeling.
If it is indeed a complicated single model, then you can explore things like Group (right click on the document in the tree and select Group. This will create a folder in the tree where you can collect items for tidiness.).
If it is indeed a single model, any assembly workbench is of no use...assemblies use assemblies of multiple separate components.
What is the thought that leads to the desire to not split it into simpler pieces?
One uber model when it is indeed components of a larger assembly is not a desirable workflow.
I'd not recommend conversion to mesh since you loose the history and any advantage of parametric modeling.
If it is indeed a complicated single model, then you can explore things like Group (right click on the document in the tree and select Group. This will create a folder in the tree where you can collect items for tidiness.).
If it is indeed a single model, any assembly workbench is of no use...assemblies use assemblies of multiple separate components.
Star Trek II: The Wrath of Khan: Spock: "...His pattern indicates two-dimensional thinking."
Re: noob: howto handle large model with > 100 number of objects
will try to find some large model examples/user cases
Re: noob: howto handle large model with > 100 number of objects
As a noob there is not much too a notion. Have many of them every day....
So just looking for guidance on howto manage large models and howto subdivide items and best attach items.
Best with a concrete complex example.
So just looking for guidance on howto manage large models and howto subdivide items and best attach items.
Best with a concrete complex example.
Re: noob: howto handle large model with > 100 number of objects
...will also read your documents, just downloaded them.