Even if I scale a simple Cylinder-solid non-uniform (x=y=1.01, z=2.0) the result is no longer a valid geometry according to CheckGeometryResults. It seems to be an old issue ... see https://forum.freecadweb.org/viewtopic. ... 233#p52233
What is the right way to scale a compound in the Part-WB?
PS. I try to use the clone-compound as the cutout in the body to gain some margin for real world assembly.
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OS: Windows 7 SP 1 (6.1)
Word size of FreeCAD: 64-bit
Version: 0.20.25645 (Git)
Build type: Release
Branch: master
Hash: 37d9757399b4c2ec30318eb88d7cd7c508246345
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Locale: German/Germany (de_DE)
How can I non-uniform scale a compound?
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Re: How can I non-uniform scale a compound?
Did you try the clone in a boolean? It might still succeed. If it fails try making a fusion instead of a compound.