There is only one called sketch.
When hole depth reaches the other end of the object, the full thin disappears.
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Re: When hole depth reaches the other end of the object, the full thin disappears.
wow, thank you very much! It seams like I mad lot of mistakes. Where can I learn the good practices?Shalmeneser wrote: ↑Fri Oct 08, 2021 1:16 pm Which FC version ?
Sketch(000) :
* T jonctions are forbidden
* 2 lines at the same place
Sketch m4 :
* support=Face : bad practice (TNP)
* tool PartDesign_Hole needs only circle (or arc), not rectangle (use Sketcher_ToggleConstruction)
Sketch 10es lyuk :
* dimension=0 : bad practice => use Sketcher_ConstrainPointOnObject
Sketch004 :
* twice 4mm : bad practice => use Sketcher_ConstrainEqual
* support=Face : bad practice (TNP)
At the end : Refine=true
Re: When hole depth reaches the other end of the object, the full thin disappears.
wow, thank you very much! It seams like I've made lot of mistakes. Where can I learn the good practices?Shalmeneser wrote: ↑Fri Oct 08, 2021 1:16 pm Which FC version ?
Sketch(000) :
* T jonctions are forbidden
* 2 lines at the same place
Sketch m4 :
* support=Face : bad practice (TNP)
* tool PartDesign_Hole needs only circle (or arc), not rectangle (use Sketcher_ToggleConstruction)
Sketch 10es lyuk :
* dimension=0 : bad practice => use Sketcher_ConstrainPointOnObject
Sketch004 :
* twice 4mm : bad practice => use Sketcher_ConstrainEqual
* support=Face : bad practice (TNP)
At the end : Refine=true
Last edited by Enomeee on Fri Oct 08, 2021 1:23 pm, edited 1 time in total.
- Shalmeneser
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Re: When hole depth reaches the other end of the object, the full thin disappears.
* Do a lot
* Break a lot
* Suffer a lot
* Repair a lot
* reThink a lot
some tutorials in the wiki
Re: When hole depth reaches the other end of the object, the full thin disappears.
Concerning Sketching you can have a look at the document in my signature.
Adding to the previous posts I recommend to thoroughly think about where to place your model in 3D space. Doing so you can often avoid attaching Sketches to faces.
Make the first pad and pocket in one step, the sketch is still simple enough: Use external geometry im m4 to get the now different position of the end of the object.
Use external references in 10es lyuk to get the center between the points, don't recalculate it a second time.
In case of plain holes, use pocket instead of hole. I left the hole here because you marked them as threaded.
- Attachments
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- CG tartó.FCStd
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A Sketcher Lecture with in-depth information is available in English, auf Deutsch, en français, en español.
Re: When hole depth reaches the other end of the object, the full thin disappears.
Thank you very much for your help too!chrisb wrote: ↑Fri Oct 08, 2021 4:58 pmConcerning Sketching you can have a look at the document in my signature.
Adding to the previous posts I recommend to thoroughly think about where to place your model in 3D space. Doing so you can often avoid attaching Sketches to faces.
Make the first pad and pocket in one step, the sketch is still simple enough:
SnipScreenshot-4ce2a8.png
Use external geometry im m4 to get the now different position of the end of the object.
Use external references in 10es lyuk to get the center between the points, don't recalculate it a second time.
In case of plain holes, use pocket instead of hole. I left the hole here because you marked them as threaded.
Re: When hole depth reaches the other end of the object, the full thin disappears.
Any chance of your version info?