Hey Guys
Running 19.2 with occt760b (self compiled,both). I did this because it was my understanding it would help with the underlying issues with fillets(etc). I have redrawn this thing a number of times(before resorting to compiling) and each time the fillets go goofy. When it adds the fillets it goes about so far and stops. All attempts to add additional fillets fail (adding to open fillet or new fillet). Most of the time it hangs on the ball on the handle. So this last time I made the handles via mirror. You can start the fillet on either side and it will stop at the ball on the other side. Switch start points and it ends on the same spot on the opposite handle. You can start the fillets on opposite sides and opposite handles, so it fillets the top but not the bottom.
The only differences I really see on the compile vs repo versions is that it runs slightly faster and it does not crash on bad fillets.
Any suggestions?
More fillet fun (solved)
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More fillet fun (solved)
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- open-v3.FCStd
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Last edited by Lazlow on Sat Jan 22, 2022 6:51 pm, edited 1 time in total.
Re: More fillet fun
The improvement mentioned is probably the not crashing part.
Fillets are a problem. As I understand it is is old core code in OCCT that they don't want to tackle for fear of breaking what no one knows any more.
Until the OpenCASCADE folks take it on, it is limited to what we know workarounds for.
Fillets are a problem. As I understand it is is old core code in OCCT that they don't want to tackle for fear of breaking what no one knows any more.
Until the OpenCASCADE folks take it on, it is limited to what we know workarounds for.
Star Trek II: The Wrath of Khan: Spock: "...His pattern indicates two-dimensional thinking."
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Re: More fillet fun
Delete the fillet.
Select the last feature (cylinder), set refine = true.
Select an edge on top and another on bottom, do fillet.
Select the last feature (cylinder), set refine = true.
Select an edge on top and another on bottom, do fillet.
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- Snip macro screenshot-caea82.png (101.31 KiB) Viewed 439 times
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- open-v3_markster.FCStd
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Re: More fillet fun
Or maybe just remodel it simpler...
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- open-v3_kiss.FCStd
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Re: More fillet fun (solved)
Thanks
It took me a bit to find the refine part(down in the Property->Data window).
It took me a bit to find the refine part(down in the Property->Data window).
- Shalmeneser
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Re: More fillet fun (solved)
* Try heavy PolarPattern at the last moment.
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- open-v3_SHALM.FCStd
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- Capture d’écran 2022-01-22 200207.png (43.76 KiB) Viewed 395 times