How to Use Points on a Face to Base a New Sketch on?
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How to Use Points on a Face to Base a New Sketch on?
In software like Solidworks, when you create a sketch on a face, I can use the corner of previously extruded body and use that as a point to base all my shapes on my sketch, like I can create a circle that is centered around the corner of an extruded cube. However, how do I do this in FreeCAD?
Re: How to Use Points on a Face to Base a New Sketch on?
Using the Attachment Editor as per:itisyeetimetoday wrote: ↑Fri Jan 28, 2022 6:32 am In software like Solidworks, when you create a sketch on a face, I can use the corner of previously extruded body and use that as a point to base all my shapes on my sketch, like I can create a circle that is centered around the corner of an extruded cube. However, how do I do this in FreeCAD?
Edit: Explanation of use https://wiki.freecadweb.org/Part_EditAttachment
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Re: How to Use Points on a Face to Base a New Sketch on?
Take heed there is a well-known bug in FreeCAD known as the topological naming problem.
Re: How to Use Points on a Face to Base a New Sketch on?
In your sketch you must extract external geometry with Sketcher External
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Re: How to Use Points on a Face to Base a New Sketch on?
Thank you for your response, this is exactly what I am looking for.Grub wrote: ↑Fri Jan 28, 2022 5:58 pm In your sketch you must extract external geometry with Sketcher External