rather new here so maybe there's an easy solution to my problem.
I would like to create a fan holder and would like to use a map as inlay.
For this
- I converted my map into an SVG
- imported it as geometry
- extruded the paths (part workbench) into solids
- performed some Boolean operations
The problem I have is that my map is a factor of 250 too big. I've tried to scale it down by factor of 0.04 using the Draft workbench, and it works great, however this will only let me create a clone ( This object type cannot be scaled directly. Please use the clone method). The clone is the the correct size (or I could adjust it), however the original ginormous maps is also still part of the main body. How can I de-link the clone and turn it into an independent body? Or what else can I do? I can add the small map as an inlay, however I don't know what to do with the big map, not sure how to get rid of it.
Or is there a way to scale down my extruded map without creating a clone? From what I read this isn't possible but maybe I've missed something.
Any help is appreciated.
Sorry, the project file is too big to attach.
OS: Windows 10 Version 2009
Word size of OS: 64-bit
Word size of FreeCAD: 64-bit
Version: 0.19.24267 +148 (Git)
Build type: Release
Branch: Branch_0.19.4
Hash: 476ecf091941bead59b14e44afa6064d5a66afa3
Python version: 3.8.6+
Qt version: 5.15.2
Coin version: 4.0.1
OCC version: 7.5.3
Locale: English/Australia (en_AU)