As you can see I am piping a path through a block. I want to continue the path with a direction change heading upward, to do this I need to select the face (arrow in pic) that's inside the block. How do I do this?
I tried wireframe, the end node on the spline.. Hmmm
Thanks
How do I select a face inside a solid.
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How do I select a face inside a solid.
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Re: How do I select a face inside a solid.
Selecting faces is not recommended anyway, so you better select the sketch of the path with an appropriate attachment.
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- adrianinsaval
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Re: How do I select a face inside a solid.
try enabling the cut plane for a moment a select then?
Re: How do I select a face inside a solid.
As chrisb notes, probably best not to.
But, do you really want the face? You could set wireframe view mode and select the edge.
(Of course, realizing that the same issues of using generated geometry exist.)
But, do you really want the face? You could set wireframe view mode and select the edge.
(Of course, realizing that the same issues of using generated geometry exist.)
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- Shalmeneser
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Re: How do I select a face inside a solid.
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- papyblaise
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Re: How do I select a face inside a solid.
you switch to Wireframe, select the generator of the circle and attach a new sketch to it
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Re: How do I select a face inside a solid.
The clipping plane worked, see pic.
But clipping isn't easy and if I had to make a bunch if connections in a solid it would be difficult. It made me think about an advanced Selection concept where if you click in the same spot a clipping plane clips down to the next available element in the stack-up of elements.
Creating a sketch for the internal face is possible but the sketch has an attachment so this just makes the model more complicated. But I will say that we can select internally by sketch from the tree.
There isn't much reason for a sketch on a Additivepipe, the face is the pattern for the next section of pipe.
I expect TNP to be fixed so I have no problem with these selection methods.
I'm working on a piping macro so best case would be to make the internal edge/face selection automatically i.e the end of the pipe.
Thanks all!
But clipping isn't easy and if I had to make a bunch if connections in a solid it would be difficult. It made me think about an advanced Selection concept where if you click in the same spot a clipping plane clips down to the next available element in the stack-up of elements.
Creating a sketch for the internal face is possible but the sketch has an attachment so this just makes the model more complicated. But I will say that we can select internally by sketch from the tree.
There isn't much reason for a sketch on a Additivepipe, the face is the pattern for the next section of pipe.
I expect TNP to be fixed so I have no problem with these selection methods.
I'm working on a piping macro so best case would be to make the internal edge/face selection automatically i.e the end of the pipe.
Thanks all!
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- papyblaise
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Re: How do I select a face inside a solid.
it might make more sense to do the pipe first (additivePipe) , and do a boolean subtraction of the cube